Esempio n. 1
0
    public void MenuScreen()
    {
        if (_objectsManager == null)
        {
            _objectsManager = GlobalObjectsManager.singleton;
        }

        StartLevel(0);
    }
    void Awake()
    {
        if (singleton != null)
        {
            Debug.Log(gameObject.name + " already exists.");
            return;
        }

        singleton = this;
    }
Esempio n. 3
0
    void Start()
    {
        _mainCamera     = Camera.main;
        _objectsManager = GlobalObjectsManager.singleton;

        currentLevelNumber = 0;
        _isGameStarted     = false;
        _pauseCounter      = 0f;
        _respawnTimer      = 0f;
        _endGameTimer      = 0f;
        playerLives        = 3;
        statusText.gameObject.SetActive(false);

        UpdateGameBorders();
    }