private static void OnMouseDown(object sender, MouseEventArgs e) { if (e.Button.Equals(m_LastClickedButton)) { if (GlobalMouseDoubleClick != null) { GlobalMouseDoubleClick.Invoke(null, e); } } else { m_DoubleClickTimer.Enabled = true; m_LastClickedButton = e.Button; } }
/// <summary> /// A callback function which will be called every Time a mouse activity detected. /// </summary> /// <param name="nCode"> /// [in] Specifies whether the hook procedure must process the message. /// If nCode is HC_ACTION, the hook procedure must process the message. /// If nCode is less than zero, the hook procedure must pass the message to the /// CallNextHookEx function without further processing and must return the /// value returned by CallNextHookEx. /// </param> /// <param name="wParam"> /// [in] Specifies whether the message was sent by the current thread. /// If the message was sent by the current thread, it is nonzero; otherwise, it is zero. /// </param> /// <param name="lParam"> /// [in] Pointer to a CWPSTRUCT structure that contains details about the message. /// </param> /// <returns> /// If nCode is less than zero, the hook procedure must return the value returned by CallNextHookEx. /// If nCode is greater than or equal to zero, it is highly recommended that you call CallNextHookEx /// and return the value it returns; otherwise, other applications that have installed WH_CALLWNDPROC /// hooks will not receive hook notifications and may behave incorrectly as a result. If the hook /// procedure does not call CallNextHookEx, the return value should be zero. /// </returns> private int MouseHookProc(int nCode, int wParam, IntPtr lParam) { if (nCode >= 0) { //Marshall the data from callback. var mouseHookStruct = (MouseLLHookStruct)Marshal.PtrToStructure(lParam, typeof(MouseLLHookStruct)); //detect button clicked //MouseHookEventArgs mouseArgs = new MouseHookEventArgs(); short mouseDelta = 0; var clickCount = 0; var mouseDown = false; var mouseUp = false; switch (wParam) { case WM_LBUTTONDOWN: mouseDown = true; clickCount = 1; break; case WM_LBUTTONUP: mouseUp = true; clickCount = 1; break; case WM_LBUTTONDBLCLK: clickCount = 2; break; case WM_RBUTTONDOWN: mouseDown = true; clickCount = 1; break; case WM_RBUTTONUP: mouseUp = true; clickCount = 1; break; case WM_RBUTTONDBLCLK: clickCount = 2; break; case WM_MOUSEWHEEL: //If the message is WM_MOUSEWHEEL, the high-order word of MouseData member is the wheel delta. //One wheel click is defined as WHEEL_DELTA, which is 120. //(value >> 16) & 0xffff; retrieves the high-order word from the given 32-bit value mouseDelta = (short)((mouseHookStruct.MouseData >> 16) & 0xffff); //TODO: X BUTTONS (I havent them so was unable to test) //If the message is WM_XBUTTONDOWN, WM_XBUTTONUP, WM_XBUTTONDBLCLK, WM_NCXBUTTONDOWN, WM_NCXBUTTONUP, //or WM_NCXBUTTONDBLCLK, the high-order word specifies which X button was pressed or released, //and the low-order word is reserved. This value can be one or more of the following values. //Otherwise, MouseData is not used. break; } //generate event var mouseEventArgs = new GlobalMouseEventHandlerArgs( new System.Windows.Point(mouseHookStruct.Point.X, mouseHookStruct.Point.Y), mouseHookStruct.MouseData, mouseHookStruct.Flags, mouseHookStruct.Time, mouseHookStruct.ExtraInfo); //Mouse up if (GlobalMouseUp != null && mouseUp) { GlobalMouseUp.Invoke(null, mouseEventArgs); } //Mouse down if (GlobalMouseDown != null && mouseDown) { GlobalMouseDown.Invoke(null, mouseEventArgs); } //If someone listens to click and a click occured if (GlobalMouseClick != null && clickCount > 0) { GlobalMouseClick.Invoke(null, mouseEventArgs); } //If someone listens to double click and a click occured if (GlobalMouseDoubleClick != null && clickCount == 2) { GlobalMouseDoubleClick.Invoke(null, mouseEventArgs); } //Wheel was moved if (GlobalMouseWheel != null && mouseDelta != 0) { GlobalMouseWheel.Invoke(null, mouseEventArgs); } //If someone listens to move and there was a change in coordinates raise move event if ((GlobalMouseMove != null) && (_oldMouseX != mouseHookStruct.Point.X || _oldMouseY != mouseHookStruct.Point.Y)) { _oldMouseX = mouseHookStruct.Point.X; _oldMouseY = mouseHookStruct.Point.Y; if (GlobalMouseMove != null) { GlobalMouseMove.Invoke(null, mouseEventArgs); } } if (mouseEventArgs.Handled) { return(-1); } } //call next hook return(CallNextHookEx(_windowsMouseHookHandle, nCode, wParam, lParam)); }