Esempio n. 1
0
        protected virtual void OnGlobalMouseClick(GLBaseControl ctrl, GLMouseEventArgs e) // everyone gets this
        {
            //System.Diagnostics.Debug.WriteLine("In " + Name + " Global click in " + ctrl.Name);
            GlobalMouseClick?.Invoke(ctrl, e);
            List <GLBaseControl> list = new List <GLBaseControl>(childrenz); // copy of, in case the caller closes something

            foreach (var c in list)
            {
                c.OnGlobalMouseClick(ctrl, e);
            }
        }
Esempio n. 2
0
        /// <summary>
        /// 註冊Windows Hook時用到的委派方法,當全域事件發生時會執行這個方法,並提供全域事件資料。
        /// </summary>
        private static int HookProc(int nCode, IntPtr wParam, IntPtr lParam)
        {
            MouseEventArgs e = null;

            if (nCode >= 0)
            {
                int wParam_Int32 = wParam.ToInt32();
                NativeStructs.MOUSELLHookStruct mouseHookStruct = (NativeStructs.MOUSELLHookStruct)Marshal.PtrToStructure(lParam, typeof(NativeStructs.MOUSELLHookStruct));

                short mouseDelta = 0;

                if (GlobalMouseWheel != null && wParam_Int32 == NativeContansts.WM_MOUSEWHEEL)
                {
                    mouseDelta = (short)((mouseHookStruct.MouseData >> 16) & 0xffff);
                }

                e = new MouseEventArgs(wParam_Int32, mouseHookStruct.Point.X, mouseHookStruct.Point.Y, mouseDelta);

                if (GlobalMouseWheel != null && wParam_Int32 == NativeContansts.WM_MOUSEWHEEL)
                {
                    GlobalMouseWheel.Invoke(null, e);
                }
                else if (GlobalMouseUp != null && (wParam_Int32 == NativeContansts.WM_LBUTTONUP || wParam_Int32 == NativeContansts.WM_RBUTTONUP || wParam_Int32 == NativeContansts.WM_MBUTTONUP))
                {
                    GlobalMouseUp.Invoke(null, e);
                    if (GlobalMouseClick != null && (mouseHookStruct.Point.X == m_LastBTDownX && mouseHookStruct.Point.Y == m_LastBTDownY))
                    {
                        GlobalMouseClick.Invoke(null, e);
                    }
                }
                else if (GlobalMouseDown != null && (wParam_Int32 == NativeContansts.WM_LBUTTONDOWN || wParam_Int32 == NativeContansts.WM_RBUTTONDOWN || wParam_Int32 == NativeContansts.WM_MBUTTONDOWN))
                {
                    m_LastBTDownX = mouseHookStruct.Point.X;
                    m_LastBTDownY = mouseHookStruct.Point.Y;
                    GlobalMouseDown.Invoke(null, e);
                }
                else if (GlobalMouseMove != null && (m_OldX != mouseHookStruct.Point.X || m_OldY != mouseHookStruct.Point.Y))
                {
                    m_OldX = mouseHookStruct.Point.X;
                    m_OldY = mouseHookStruct.Point.Y;
                    if (GlobalMouseMove != null)
                    {
                        GlobalMouseMove.Invoke(null, e);
                    }
                }
            }

            if (Monopolize || (e != null && e.Handled))
            {
                return(-1);
            }

            return(NativeMethods.CallNextHookEx(m_HookHandle, nCode, wParam, lParam));
        }
Esempio n. 3
0
        /// <summary>
        /// A callback function which will be called every Time a mouse activity detected.
        /// </summary>
        /// <param name="nCode">
        /// [in] Specifies whether the hook procedure must process the message.
        /// If nCode is HC_ACTION, the hook procedure must process the message.
        /// If nCode is less than zero, the hook procedure must pass the message to the
        /// CallNextHookEx function without further processing and must return the
        /// value returned by CallNextHookEx.
        /// </param>
        /// <param name="wParam">
        /// [in] Specifies whether the message was sent by the current thread.
        /// If the message was sent by the current thread, it is nonzero; otherwise, it is zero.
        /// </param>
        /// <param name="lParam">
        /// [in] Pointer to a CWPSTRUCT structure that contains details about the message.
        /// </param>
        /// <returns>
        /// If nCode is less than zero, the hook procedure must return the value returned by CallNextHookEx.
        /// If nCode is greater than or equal to zero, it is highly recommended that you call CallNextHookEx
        /// and return the value it returns; otherwise, other applications that have installed WH_CALLWNDPROC
        /// hooks will not receive hook notifications and may behave incorrectly as a result. If the hook
        /// procedure does not call CallNextHookEx, the return value should be zero.
        /// </returns>
        private int MouseHookProc(int nCode, int wParam, IntPtr lParam)
        {
            if (nCode >= 0)
            {
                //Marshall the data from callback.
                var mouseHookStruct = (MouseLLHookStruct)Marshal.PtrToStructure(lParam, typeof(MouseLLHookStruct));


                //detect button clicked
                //MouseHookEventArgs mouseArgs = new MouseHookEventArgs();
                short mouseDelta = 0;
                var   clickCount = 0;
                var   mouseDown  = false;
                var   mouseUp    = false;

                switch (wParam)
                {
                case WM_LBUTTONDOWN:
                    mouseDown  = true;
                    clickCount = 1;
                    break;

                case WM_LBUTTONUP:
                    mouseUp    = true;
                    clickCount = 1;
                    break;

                case WM_LBUTTONDBLCLK:
                    clickCount = 2;
                    break;

                case WM_RBUTTONDOWN:
                    mouseDown  = true;
                    clickCount = 1;
                    break;

                case WM_RBUTTONUP:
                    mouseUp    = true;
                    clickCount = 1;
                    break;

                case WM_RBUTTONDBLCLK:
                    clickCount = 2;
                    break;

                case WM_MOUSEWHEEL:
                    //If the message is WM_MOUSEWHEEL, the high-order word of MouseData member is the wheel delta.
                    //One wheel click is defined as WHEEL_DELTA, which is 120.
                    //(value >> 16) & 0xffff; retrieves the high-order word from the given 32-bit value
                    mouseDelta = (short)((mouseHookStruct.MouseData >> 16) & 0xffff);

                    //TODO: X BUTTONS (I havent them so was unable to test)
                    //If the message is WM_XBUTTONDOWN, WM_XBUTTONUP, WM_XBUTTONDBLCLK, WM_NCXBUTTONDOWN, WM_NCXBUTTONUP,
                    //or WM_NCXBUTTONDBLCLK, the high-order word specifies which X button was pressed or released,
                    //and the low-order word is reserved. This value can be one or more of the following values.
                    //Otherwise, MouseData is not used.
                    break;
                }

                //generate event
                var mouseEventArgs =
                    new GlobalMouseEventHandlerArgs(
                        new System.Windows.Point(mouseHookStruct.Point.X, mouseHookStruct.Point.Y),
                        mouseHookStruct.MouseData, mouseHookStruct.Flags, mouseHookStruct.Time,
                        mouseHookStruct.ExtraInfo);

                //Mouse up
                if (GlobalMouseUp != null && mouseUp)
                {
                    GlobalMouseUp.Invoke(null, mouseEventArgs);
                }

                //Mouse down
                if (GlobalMouseDown != null && mouseDown)
                {
                    GlobalMouseDown.Invoke(null, mouseEventArgs);
                }

                //If someone listens to click and a click occured
                if (GlobalMouseClick != null && clickCount > 0)
                {
                    GlobalMouseClick.Invoke(null, mouseEventArgs);
                }

                //If someone listens to double click and a click occured
                if (GlobalMouseDoubleClick != null && clickCount == 2)
                {
                    GlobalMouseDoubleClick.Invoke(null, mouseEventArgs);
                }

                //Wheel was moved
                if (GlobalMouseWheel != null && mouseDelta != 0)
                {
                    GlobalMouseWheel.Invoke(null, mouseEventArgs);
                }

                //If someone listens to move and there was a change in coordinates raise move event
                if ((GlobalMouseMove != null) && (_oldMouseX != mouseHookStruct.Point.X || _oldMouseY != mouseHookStruct.Point.Y))
                {
                    _oldMouseX = mouseHookStruct.Point.X;
                    _oldMouseY = mouseHookStruct.Point.Y;
                    if (GlobalMouseMove != null)
                    {
                        GlobalMouseMove.Invoke(null, mouseEventArgs);
                    }
                }

                if (mouseEventArgs.Handled)
                {
                    return(-1);
                }
            }

            //call next hook
            return(CallNextHookEx(_windowsMouseHookHandle, nCode, wParam, lParam));
        }