private static void OnEncode0xB0_0xDD(NetState state, PacketReader reader, ref byte[] buffer, ref int length) { if (state == null || reader == null || buffer == null || length < 0) { return; } var pos = reader.Seek(0, SeekOrigin.Current); reader.Seek(3, SeekOrigin.Begin); var serial = reader.ReadInt32(); reader.Seek(pos, SeekOrigin.Begin); if (serial <= 0) { return; } SuperGump g; lock (_GlobalLock) { g = GlobalInstances.GetValue(serial); } if (g != null && !g.Compiled) { g.Refresh(true); } }
private static void OnEncode0xB0_0xDD(NetState state, PacketReader reader, ref byte[] buffer, ref int length) { if (state == null || reader == null || buffer == null || length < 0) { return; } var pos = reader.Seek(0, SeekOrigin.Current); reader.Seek(3, SeekOrigin.Begin); var serial = reader.ReadInt32(); reader.Seek(pos, SeekOrigin.Begin); if (serial <= 0) { return; } var cg = state.Gumps.FirstOrDefault(o => o != null && o.Serial == serial); if (cg == null || cg is SuperGump) { var g = cg as SuperGump; if (g == null) { lock (_GlobalLock) { g = GlobalInstances.GetValue(serial); } } if (g != null && !g.Compiled) { g.Refresh(true); } return; } if (CoreGumpSend != null && state.Mobile != null) { Timer.DelayCall(m => CoreGumpSend(m, cg), state.Mobile); } }