void Awake() { _pheromoneManager = (PheromoneManager)Object.FindObjectOfType(typeof(PheromoneManager)); _agentConfiguration = FindObjectOfType(typeof(GlobalAgentConfiguration)) as GlobalAgentConfiguration; _type = EPheromoneTypes.Food; }
void Awake() { _navHelper = GetComponent <NavAgentHelper> (); _states = GetComponent <AgentStates> (); // Create dicts and sets for newarby pheromones. _nearbyPheromones = new Dictionary <EPheromoneTypes, HashSet <Pheromone> >(); _nearbyPheromones [EPheromoneTypes.Food] = new HashSet <Pheromone> (); _nearbyPheromones [EPheromoneTypes.Attack] = new HashSet <Pheromone> (); _nearbyPheromones [EPheromoneTypes.Repellant] = new HashSet <Pheromone> (); _agentConfiguration = FindObjectOfType(typeof(GlobalAgentConfiguration)) as GlobalAgentConfiguration; }
void Awake() { _agentConfiguration = FindObjectOfType(typeof(GlobalAgentConfiguration)) as GlobalAgentConfiguration; }
void Awake() { _agentConfiguration = FindObjectOfType(typeof(GlobalAgentConfiguration)) as GlobalAgentConfiguration; _statisticsManager = FindObjectOfType <StatisticsManager>(); }