Esempio n. 1
0
        protected virtual void Dispose(bool disposing)
        {
            if (!isDisposed)
            {
                dev.WaitIdle();

                for (int i = 0; i < swapChain.ImageCount; i++)
                {
                    dev.DestroySemaphore(drawComplete[i]);
                    cmds[i].Free();
                }

                swapChain.Dispose();

                vkDestroySurfaceKHR(instance.Handle, hSurf, IntPtr.Zero);

                cmdPool.Dispose();

                if (disposing)
                {
                    dev.Dispose();
                    instance.Dispose();
                }
                else
                {
                    Debug.WriteLine("a VkWindow has not been correctly disposed");
                }

                Glfw3.DestroyWindow(hWin);
                Glfw3.Terminate();


                isDisposed = true;
            }
        }
Esempio n. 2
0
        static void Main()
        {
            Glfw3.Init();
            Console.WriteLine($"GLFW3 version: {Glfw3.GetVersion ()}");
            IntPtr win = Glfw3.CreateWindow(100, 100, "test", MonitorHandle.Zero, IntPtr.Zero);

            Glfw3.DestroyWindow(win);
            Glfw3.Terminate();
        }
Esempio n. 3
0
        private unsafe void Run()
        {
            var extensions = Instance.EnumerateExtensionProperties(null);

            var instance = Instance.Create(null, Glfw3.GetRequiredInstanceExtensions());

            var device = instance.EnumeratePhysicalDevices().First().CreateDevice(new DeviceQueueCreateInfo {
                QueueFamilyIndex = 0, QueuePriorities = new[] { 0f }
            }, null, null);

            device.GetQueue(0, 0);

            try
            {
                Glfw3.Init();

                using (var window = new Window(1920, 1080, "Test"))
                {
                    SetCallbacks(window);

                    while (!window.ShouldClose)
                    {
                        Glfw3.PollEvents();
                    }
                }
            }
            catch (Exception ex)
            {
                Console.WriteLine(ex.Message);
                Console.ReadLine();
            }
            finally
            {
                Glfw3.Terminate();
            }
        }