public void LoadScene(Scene scene) { this.level = scene; Input.ClearInstance(); Gizmos.ClearInstance(); RegisterKeyEvents(); this.mainTarget = new RenderTarget2D(GraphicsDevice, (int)level.Width, (int)level.Height); this.lightningTarget = new RenderTarget2D(GraphicsDevice, (int)level.Width, (int)level.Height); this.target = new RenderTarget2D(GraphicsDevice, (int)level.Width, (int)level.Height); this.level.Initialize(Content, this); }