public static void AddHelper(GizmoHelper helper) { if (!helpers.Contains(helper)) { helpers.Add(helper); } }
private void Start() { collider = GetComponent <BoxCollider2D>(); gizmoHelper = GameObject.Find("[GizmoHelper]").GetComponent <GizmoHelper>(); if (transform.localEulerAngles.z == 0 || transform.localEulerAngles.z == 180) { constraints = RigidbodyConstraints2D.FreezePositionX; } else { constraints = RigidbodyConstraints2D.FreezePositionY; } switch (Mathf.Round(transform.localEulerAngles.z).ToString()) { case ("0"): direction = new Vector2(0, 1); break; case ("90"): direction = new Vector2(-1, 0); break; case ("180"): direction = new Vector2(0, -1); break; case ("270"): direction = new Vector2(1, 0); break; } }
void OnDrawGizmosSelected() { var offset = 0.1f; GizmoHelper.DrawGizmoCircle(OuterVisibilityRadius, transform.position, true, 256); GizmoHelper.DrawGizmoCircle(OuterVisibilityRadius + offset, transform.position, true, 256); }
void OnDrawGizmos() { if (_isAnotherAgentSelectedInEditor) { return; } if (DrawIndicatorAboveAgent && (_lockedInterest != null || _isBored)) { var spheresize = 0.3f; var frequency = 3; if (_currentState == State.DoingTransaction || _currentState == State.DoingPersonTransaction) { spheresize = spheresize * Mathf.Abs(Mathf.Sin(frequency * Time.time)); } Gizmos.color = _isBored && _currentState != State.DoingTransaction ? Color.red : _lockedInterest.Color; Gizmos.DrawWireSphere(transform.position + 3f * Vector3.up, spheresize); } if (DrawSocialInteractionRadii) { Gizmos.color = AgentCategory.Color * new Color(1, 1, 1, SocialInteractionRadiiAlpha); GizmoHelper.DrawGizmoCircle(SocialTransactionRadius, transform.position); GizmoHelper.DrawGizmoCircle(SocialInteractionRadius, transform.position); } }
void OnDrawGizmos() { if (_conwayPoly == null) { return; } GizmoHelper.DrawGizmos(_conwayPoly, transform, vertexGizmos, faceGizmos, edgeGizmos, faceCenterGizmos, false, 0.3f); }
void OnDrawGizmosSelected() { Gizmos.color = Color.cyan; Matrix4x4 rotationMatrix = Matrix4x4.TRS(transform.position, transform.rotation, transform.lossyScale); Gizmos.matrix = rotationMatrix; GizmoHelper.DrawWireCapsule(transform.position, transform.rotation, Radius, Height, Color.cyan); }
public virtual void DoDrawGizmos() { if (poly == null) { return; } #if UNITY_EDITOR GizmoHelper.DrawGizmos(poly, transform, vertexGizmos, faceGizmos, edgeGizmos, faceCenterGizmos, FaceOrientationGizmos, 0.3f); #endif }
public override void OnDrag() { base.OnDrag(); //Get the angle between the points float angle = GizmoHelper.AngleBetweenTwoPoints(objectPositionOnScreen, mousePositionOnScreen); var rotation = Quaternion.Euler(new Vector3(0f, -angle, 0f)); SelectionHandler.instance.CurrentSelection.gameObject.transform.parent.rotation = rotation; transform.root.rotation = rotation; }
public virtual void SetAsSelected() { try { GizmoHelper.SetAsSelected(_node, _gizmo, _scene); } catch (PulsarGizmoException selectedGizmoException) { selectedGizmoException.Source = "[BaseEntity:SetAsSelected]"; selectedGizmoException.Message = "Failed to set Gizmo as selected."; throw selectedGizmoException; } _isSelected = true; }
private void OnDrawGizmosSelected() { if (gizmoHelper == null) { gizmoHelper = GameObject.Find("[GizmoHelper]").GetComponent <GizmoHelper>(); } if (boxCollider2D == null) { boxCollider2D = GetComponent <BoxCollider2D>(); } gizmoHelper.DrawCube(transform.position, Color.Lerp(Color.red, Color.yellow, 0.5f), new Vector2(boxCollider2D.size.x + (pixelWidth / 12), boxCollider2D.size.y + (pixelHeight / 12)), transform.eulerAngles); }
public virtual void UnSelect() { Debug.Print("BaseEntity.UnSelect - Calling GizmoHelper.UnSelect..."); try { GizmoHelper.UnSelect(_node, _gizmo); } catch (PulsarGizmoException unSelectGizmoException) { unSelectGizmoException.Source = "[BaseEntity:SetAsSelected]"; unSelectGizmoException.Message = "Failed to set Gizmo as selected."; throw unSelectGizmoException; } Debug.Print("BaseEntity.UnSelect - Setting _isSelected of " + Name + " to False"); _isSelected = false; }
private void OnDrawGizmos() { #if UNITY_EDITOR // Gizmos.color = Color.green; // for (var i = 0; i < loop.Count; i++) // { // var f = loop[i]; // var face = poly.Faces[f.Item1]; // var edges = face.GetHalfedges(); // var edge = edges[ConwayPoly.ActualMod(f.Item2, edges.Count)]; // var pos = edge.Midpoint; // pos = transform.TransformPoint(pos); // Gizmos.DrawWireSphere(pos, .03f); // Handles.Label(pos + new Vector3(0, .15f, 0), i.ToString()); // } GizmoHelper.DrawGizmos(poly, transform, vertexGizmos: false, edgeGizmos: false); #endif }
void OnDrawGizmos() { Gizmos.color = InterestCategory.Color; GizmoHelper.DrawGizmoCircle(OuterVisibilityRadius, transform.position); GizmoHelper.DrawGizmoCircle(InnerSatisfactionRadius, transform.position); var category = InterestCategory.name; Label.text = category; var gameObjectName = category + "- AttractionZone"; if (gameObject.name != gameObjectName) { gameObject.name = gameObjectName; } Label.color = InterestCategory.Color; }
public void SetMaterial(PulsarMaterial material) { if (material != null) { _model.SetMaterial(material.Material); if (_baseEntity != null) { Component existingComponent = _baseEntity.Components.ToList().Find(component => component.Equals(material)); if (existingComponent == null) { _baseEntity.AddComponent(material); } else { //if in select mode, the Gizmo handles the temporary material which will need updating GizmoHelper.UpdateTemporaryMaterialStore(_model.Node, material.Material); } } } }
private void OnDrawGizmosSelected() { if (gizmoHelper == null) { gizmoHelper = GameObject.Find("[GizmoHelper]").GetComponent <GizmoHelper>(); } if (collider == null) { collider = GetComponent <BoxCollider2D>(); } if (initialPosition == Vector2.zero) { initialPosition = transform.position; } foreach (Vector2 pos in positions) { gizmoHelper.DrawCube(initialPosition + pos, (pos == positions[positionIndex] ? Color.cyan : Color.red), collider.size); } }
void OnDrawGizmos() { GizmoHelper.DrawGizmos(poly, transform, vertexGizmos, faceGizmos, edgeGizmos, faceCenterGizmos, false, 0.3f); if (shapeGizmos) { for (int i = 0; i < shapes.Count; i++) { // if (i != ShapeGizmoIndex) continue; var shape = shapes[i]; for (int j = 0; j < shape.Count; j++) { // if (j != EdgeGizmoIndex) continue; Gizmos.color = Color.yellow; Vector3 vv1 = transform.TransformPoint(shape[j]); var vv2 = transform.TransformPoint(shape[(j + 1) % shape.Count]); var v1 = new Vector3(vv1.x, 0, vv1.y); var v2 = new Vector3(vv2.x, 0, vv2.y); var center = v1 + .2f * ((v2 - v1) / 2f); Gizmos.DrawLine(v1, v2); Gizmos.DrawWireSphere(center, .01f); } } } }
public virtual void UnSelect() { GizmoHelper.UnSelect(_node, _gizmo); _isSelected = false; }
public virtual void SetAsSelected() { GizmoHelper.SetAsSelected(_node, _gizmo, _scene); _isSelected = true; }
public static void RemoveHelper(GizmoHelper helper) { helpers.Remove(helper); }
void OnDrawGizmos() { GizmoHelper.DrawGizmos(poly, transform, true, false, false); }
private void Start() { collider = GetComponent <BoxCollider2D>(); gizmoHelper = GameObject.Find("[GizmoHelper]").GetComponent <GizmoHelper>(); }
void OnDrawGizmos() { GizmoHelper.DrawGizmos(poly, transform, VertexGizmos, FaceGizmos, EdgeGizmos, FaceCenterGizmos); }