public void Dispose()
 {
     GivenWhenThenFixtureTracingToConsole.Trace("disposing " + GivenWhenThenFixtureTracingToConsole.GetTypeShortName(this.GetType()));
 }
 public void TearDown()
 {
     imports_NUnit_fixture.Trace("TearDown " + GivenWhenThenFixtureTracingToConsole.GetTypeShortName(this.GetType()));
 }
 public ObservableDisposable()
 {
     GivenWhenThenFixtureTracingToConsole.Trace("creating " + GivenWhenThenFixtureTracingToConsole.GetTypeShortName(this.GetType()));
 }
 public void SetUp()
 {
     imports_NUnit_fixture.Trace("SetUp " + GivenWhenThenFixtureTracingToConsole.GetTypeShortName(this.GetType()));
 }