private void Moving(Point point) { PictureBox a = FirstSelect.Pop(); a.Location = point; SecondSelect.Push(a); move++; label5.Text = string.Format("Số bước đi : {0}", move); FirstSelect = SecondSelect = null; ABoxPic.BackColor = BBoxPic.BackColor = CBoxPic.BackColor = System.Drawing.Color.Gray; if (RodC.Count == Level.Value && Level.Value != 9) { GiveUpButton.PerformClick(); MessageBox.Show("Bạn đã qua màn này. Mời bạn chơi level tiếp theo ", "CHÚC MỪNG!!!", MessageBoxButtons.OK, MessageBoxIcon.Stop); Level.Value = Level.Value + 1; PlayButton.PerformClick(); } else if (RodC.Count == Level.Value && Level.Value == 9) { GiveUpButton.PerformClick(); MessageBox.Show("Bạn đã vượt qua 9 màn, trò chơi kết thúc ", "CHÚC MỪNG!!!", MessageBoxButtons.OK, MessageBoxIcon.Stop); } //if(Level.Value<8,) //throw new NotImplementedException(); }
/// <summary> /// Finishes the game /// </summary> /// <param name="won"></param> private void FinishGame(bool won) { double time = ResetTimer(); if (gameActive && won) { var result = MessageBox.Show(russian ? $"Вы нашли путь!\nВаше время: {time:F1}\nХотите сохранить ваш результат?" : $"You found the route!\nYour time: {time:F1}\nDo you wish to save your result?", "Circular Route", MessageBoxButtons.YesNo); if (result == DialogResult.Yes) { SaveResult(time); } } if (!won) { // play the loss sound effect MessageBox.Show(russian ? "Вы проиграли! Удачи в следующий раз..." : "You lost! Better luck next time...", "Circular Route"); } gameActive = false; UpdateTimer(); SetArrowButtonsEnabled(false); ResetPicDir(); SetSideButtonsEnabled(true); CancelSolvingButton.Hide(); GiveUpButton.Hide(); }
private void CancelSolvingButton_Click(object sender, EventArgs e) { gridIm.SolvingAllowed = false; CancelSolvingButton.Hide(); GiveUpButton.Hide(); ResetTimer(); SetArrowButtonsEnabled(false); SetSideButtonsEnabled(true); GiveUpButton.Text = "Give up"; GiveUpButton.Enabled = true; ResetPicDir(); }
private void BeginSolving() { gridIm.ResetPos(); gridIm.Grid[0, 0] = 41; editingOn = true; SetSideButtonsEnabled(false); UpdateGridPanel(); CancelSolvingButton.Show(); GiveUpButton.Show(); GridPanel.BringToFront(); SetArrowButtonsEnabled(true); GridPanel.Focus(); TimerCounter.Enabled = true; }
/// <summary> /// Initializes the form /// </summary> /// <param name="side">The side of the grid</param> /// <param name="russian">True if the text should be in russian</param> public void Initialize(int side, bool russian) { CenterToScreen(); gameActive = false; editingOn = false; SetSideButtonsEnabled(true); this.russian = russian; this.side = side; ResetTimer(); if (side == 6) { Size = new Size(816 + 10, 489 + 10); } else { Size = new Size(926 + 10, 579 + 10); } UpdateName(); if (russian) { CreateGridButton.Text = "Создать свое поле"; LoadGridButton.Text = "Загрузить"; RandomButton.Text = "Случайное поле"; ChangeNameButton.Text = "Поменять имя"; LeaderboardsButton.Text = "Рекорды"; CloseButton.Text = "Закрыть"; ControlTipLabel.Text = "Подсказка управления:\nВы можете использовать кнопки направления на вашей клавиатуре или кнопки снизу чтобы выстраивать ваш маршрут."; GiveUpButton.Text = "Сдаться"; CancelSolvingButton.Text = "Отмена"; } else { CreateGridButton.Text = "Create your grid"; LoadGridButton.Text = "Load"; RandomButton.Text = "Solve random"; ChangeNameButton.Text = "Change Name"; LeaderboardsButton.Text = "Leaderoards"; CloseButton.Text = "Close"; ControlTipLabel.Text = "Control tip:\nYou can use the arrow keys on your keyboard or the arrow buttons down below to navigate your route."; GiveUpButton.Text = "Give up"; CancelSolvingButton.Text = "Cancel"; } try { leaders6 = PlayerInfo.Load(leaderboards6Path); } catch (IOException) { leaders6 = new List <PlayerInfo> { new PlayerInfo("Bob", 6, 300) }; PlayerInfo.Save(leaders6, leaderboards6Path); } try { leaders8 = PlayerInfo.Load(leaderboards8Path); } catch (IOException) { leaders8 = new List <PlayerInfo> { new PlayerInfo("Bob", 8, 600) }; PlayerInfo.Save(leaders8, leaderboards8Path); } SetArrowButtonsEnabled(false); SaveButton.Hide(); CancelCreatingButton.Hide(); CancelSolvingButton.Hide(); GiveUpButton.Hide(); FillPanel(); ShowDialog(); }