public override IEffectDescription GetDescriptionType() { GiveModifierEffectDescription desc = new GiveModifierEffectDescription(effectType, modifierType); desc.modifierDescription = modifierGenerator.GetDescriptionType(); return(desc); }
public override IEffectDescription Generate() { GiveModifierEffectDescription desc = new GiveModifierEffectDescription(effectType, modifierType); desc.durationType = (random.NextDouble() > 0.5) ? DurationType.END_OF_TURN : DurationType.FOREVER; if (effectType == EffectType.GIVE_MANA_COST_TAX) { // Taxing effects for your turn only won't really work desc.durationType = DurationType.FOREVER; } double durationMod = PowerBudget.GetDurationTypeModifier(desc.durationType); modifierGenerator.SetupParameters(random, model, minAllocatedBudget / durationMod, maxAllocatedBudget / durationMod); desc.modifierDescription = modifierGenerator.Generate(); return(desc); }