//需要调用窗体名称 System.Windows.Forms.Control INetUserControl.CreateControl(UFSoft.U8.Framework.Login.UI.clsLogin login, string MenuID, string Paramters) { UFSoft.U8.Framework.LoginContext.UserData LoginInfo = new UFSoft.U8.Framework.LoginContext.UserData(); LoginInfo = login.GetLoginInfo(); string conn = LoginInfo.ConnString; conn = Utils.ConvertConn(conn); DbHelperSQL.connectionString = conn; string sLogUserid = LoginInfo.UserId; string sLogUserName = LoginInfo.UserName; string sLogDate = LoginInfo.operDate; string sAccID = LoginInfo.AccID; ClsUserRight clsUser = new ClsUserRight(); if (clsUser.chkRight(login, "TH_4")) { GiveBack fm = new GiveBack(); fm.Conn = conn; fm.sUserID = sLogUserid; fm.sUserName = sLogUserName; fm.sLogDate = sLogDate; fm.sAccID = sAccID; this._Title = "工装归还"; return(fm); } else { return(null); } }
// Update is called once per frame void Update() { if (Left != null) { gibL = Left.GetComponent <GiveBack>(); } if (right != null) { gibR = right.GetComponent <GiveBack>(); } if (Input.GetMouseButtonDown(0)) { if (owner != null) { if (gibL != null) { if (owner = gibL.Owner) { gibL.Return = true; } } } } if (Input.GetMouseButtonDown(1)) { if (owner != null) { if (gibL != null) { if (owner = gibR.Owner) { gibR.Return = true; } } } } }