Esempio n. 1
0
        protected override Result RunCommand(RhinoDoc doc, RunMode mode)
        {
            int currIntOption = 0;
            var gi            = new GetOption();

            gi.SetCommandPrompt("Material Index");
            gi.AcceptNumber(true, true);
            var resgi = gi.Get();

            if (resgi == GetResult.Number)
            {
                currIntOption = Convert.ToInt32(gi.Number());
            }

            Rhino.Input.Custom.GetObject go = new Rhino.Input.Custom.GetObject();
            go.SetCommandPrompt("Select objects to apply material");
            go.GroupSelect     = true;
            go.SubObjectSelect = false;
            go.EnableClearObjectsOnEntry(false);
            go.EnableUnselectObjectsOnExit(false);
            go.DeselectAllBeforePostSelect = false;
            go.GetMultiple(1, 0);


            //Nothing to do - get out quick.
            if (go.ObjectCount == 0)
            {
                return(Result.Success);
            }

            var rm = FindMaterial(doc, matName[currIntOption]);

            if (null == rm)
            {
                //Didn't find the material - create one and carry on.

                //Create a basic material
                var custom = new Rhino.DocObjects.Material();
                custom.Name = matName[currIntOption];

                if (currIntOption == 13)
                {
                    custom.SetEnvironmentTexture(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/Free Jewels Rhino Plug-Ins/Dia3.jpg");
                }
                custom.CommitChanges();

                rm = RenderMaterial.CreateBasicMaterial(custom);
                rm.BeginChange(RenderContent.ChangeContexts.Program);
                rm.SetParameter("diffuse", System.Drawing.Color.Black);
                rm.SetParameter("reflectivity", 1.0);
                rm.SetParameter("reflectivity-color", System.Drawing.Color.FromArgb(r[currIntOption], g[currIntOption], b[currIntOption]));
                rm.SetParameter("transparency", fjMatTrans[currIntOption]);
                rm.SetParameter("shine", fjMatShine[currIntOption]);
                rm.SetParameter("polish-amount", fjMatShine[currIntOption]);
                rm.EndChange();

                var docMats = doc.RenderMaterials;

                docMats.Add(rm);
            }

            //Now we always have a material to assign, this part is easy
            for (int i = 0; i < go.ObjectCount; i++)
            {
                var obj = go.Object(i).Object();

                obj.RenderMaterial = rm;
                obj.CommitChanges();
            }

            doc.Views.Redraw();
            return(Result.Success);
        }