public Config Delete(Team team) { var config = GetList.FirstOrDefault(x => x.Team.Equals(team)); if (config == null) { return(null); } base.Delete(config); UpdateDatabase(); return(config); }
public Game FindByCode(string code) { return(GetList.FirstOrDefault(x => string.Equals(x.Code, code))); }
public bool IsIpUsed(string ip) { var existingConfig = GetList.FirstOrDefault(x => string.Equals(x.RouterIpAddress, ip)); return(existingConfig != null); }