protected override void ProcessRecord() { base.ProcessRecord(); GetJobExecutionRequest request; try { request = new GetJobExecutionRequest { JobExecutionId = JobExecutionId, OpcRequestId = OpcRequestId }; response = client.GetJobExecution(request).GetAwaiter().GetResult(); WriteOutput(response, response.JobExecution); FinishProcessing(response); } catch (Exception ex) { TerminatingErrorDuringExecution(ex); } }
/// <summary> /// Creates a waiter using the provided configuration. /// </summary> /// <param name="request">Request to send.</param> /// <param name="config">Wait Configuration</param> /// <param name="targetStates">Desired resource states. If multiple states are provided then the waiter will return once the resource reaches any of the provided states</param> /// <returns>a new Oci.common.Waiter instance</returns> public Waiter <GetJobExecutionRequest, GetJobExecutionResponse> ForJobExecution(GetJobExecutionRequest request, WaiterConfiguration config, params JobExecutionState[] targetStates) { var agent = new WaiterAgent <GetJobExecutionRequest, GetJobExecutionResponse>( request, request => client.GetJobExecution(request), response => targetStates.Contains(response.JobExecution.LifecycleState.Value) ); return(new Waiter <GetJobExecutionRequest, GetJobExecutionResponse>(config, agent)); }
/// <summary> /// Creates a waiter using default wait configuration. /// </summary> /// <param name="request">Request to send.</param> /// <param name="targetStates">Desired resource states. If multiple states are provided then the waiter will return once the resource reaches any of the provided states</param> /// <returns>a new Oci.common.Waiter instance</returns> public Waiter <GetJobExecutionRequest, GetJobExecutionResponse> ForJobExecution(GetJobExecutionRequest request, params JobExecutionState[] targetStates) { return(this.ForJobExecution(request, WaiterConfiguration.DefaultWaiterConfiguration, targetStates)); }