Esempio n. 1
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 protected override void LoadContent()
 {
     GestionSprites      = new SpriteBatch(Game.GraphicsDevice);
     GestionnaireDeFonts = Game.Services.GetService(typeof(RessourcesManager <SpriteFont>)) as RessourcesManager <SpriteFont>;
     Font     = GestionnaireDeFonts.Find("GrosArial");
     Position = new Vector2(Position.X - Font.MeasureString(Texte).X / 2, Position.Y);
 }
Esempio n. 2
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 protected override void LoadContent()
 {
     //GestionSprites = Game.Services.GetService(typeof(SpriteBatch)) as SpriteBatch;
     GestionSprites      = new SpriteBatch(Game.GraphicsDevice);
     GestionnaireDeFonts = Game.Services.GetService(typeof(RessourcesManager <SpriteFont>)) as RessourcesManager <SpriteFont>;
     policeDeCaractères  = GestionnaireDeFonts.Find(NomFont);
 }
Esempio n. 3
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 protected override void LoadContent()
 {
     Font      = GestionnaireDeFonts.Find("Infinity60");
     Dimension = Font.MeasureString(Message);
     Origine   = new Vector2(Dimension.X / 2, Dimension.Y / 2);
     base.LoadContent();
 }
Esempio n. 4
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 protected override void LoadContent()
 {
     Font             = GestionnaireDeFonts.Find(NomFont);
     Texte            = new StreamReader(NomFichierTxt).ReadToEnd();
     StringDimensions = Font.MeasureString(Texte);
     XCoord           = (RectAffichage.Width / 2) - (StringDimensions.X / 2);
     base.LoadContent();
 }
Esempio n. 5
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 protected override void LoadContent()
 {
     GestionSprites      = Game.Services.GetService(typeof(SpriteBatch)) as SpriteBatch;
     GestionnaireDeFonts = Game.Services.GetService(typeof(RessourcesManager <SpriteFont>)) as RessourcesManager <SpriteFont>;
     PoliceDeCaractères  = GestionnaireDeFonts.Find(NomFont);
     ModifierTexte(TexteÀAfficher);
     DimensionFenêtre = Game.Window.ClientBounds;
 }
Esempio n. 6
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 /// <summary>
 /// Load les différents services
 /// </summary>
 protected override void LoadContent()
 {
     GestionSprites      = new SpriteBatch(Game.GraphicsDevice);
     CaméraJeuAutomate   = Game.Services.GetService(typeof(CaméraAutomate)) as CaméraAutomate;
     GestionnaireManager = Game.Services.GetService(typeof(InputManager)) as InputManager;
     GestionnaireDeFonts = Game.Services.GetService(typeof(RessourcesManager <SpriteFont>)) as RessourcesManager <SpriteFont>;
     Font = GestionnaireDeFonts.Find("Arial");
 }
Esempio n. 7
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        protected override void LoadContent()
        {
            GestionSprites         = new SpriteBatch(Game.GraphicsDevice);
            GestionnaireDeTextures = Game.Services.GetService(typeof(RessourcesManager <Texture2D>)) as RessourcesManager <Texture2D>;
            GestionnaireDeFonts    = Game.Services.GetService(typeof(RessourcesManager <SpriteFont>)) as RessourcesManager <SpriteFont>;
            Font = GestionnaireDeFonts.Find("Arial");
            Vector2 temp = Font.MeasureString(Texte.ToString());

            PositionTexte = Position;
            PositionNb    = new Vector2(PositionTexte.X + temp.X / 4, PositionTexte.Y + temp.Y);
        }
Esempio n. 8
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 public override void Initialize()
 {
     GestionnaireDeFonts = Game.Services.GetService(typeof(RessourcesManager <SpriteFont>)) as RessourcesManager <SpriteFont>;
     GestionSprites      = Game.Services.GetService(typeof(SpriteBatch)) as SpriteBatch;
     Écriture            = GestionnaireDeFonts.Find(NomFont);
     Origine             = Écriture.MeasureString(Message) / 2;
     base.Initialize();
     if (this.Message.Contains(':'))
     {
         FontPos = new Vector2(FontPos.X + Écriture.MeasureString(Message).X, FontPos.Y - Écriture.MeasureString(Message).Y);
     }
 }
Esempio n. 9
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        protected override void LoadContent()
        {
            GestionSprites = new SpriteBatch(GraphicsDevice);
            Image          = GestionnaireDeTextures.Find(NomTexture);
            Font           = GestionnaireDeFonts.Find(NomFont);
            Vector2 size = Font.MeasureString(Texte);

            Location      = new Rectangle((int)Origine.X - (int)Dimensions.X / 2, (int)Origine.Y + (int)(Dimensions.Y / 2), (int)Dimensions.X, (int)Dimensions.Y);
            TexteLocation = new Vector2(Location.X + ((Location.Width / 2) - (size.X / 2)), Location.Y + ((Location.Height / 2) - (size.Y / 2)));

            base.LoadContent();
        }
Esempio n. 10
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        protected override void LoadContent()
        {
            Vector2 dimensionChaîne;
            Vector2 dimension;

            GestionSprites         = Game.Services.GetService(typeof(SpriteBatch)) as SpriteBatch;
            GestionInput           = Game.Services.GetService(typeof(InputManager)) as InputManager;
            GestionnaireDeFonts    = Game.Services.GetService(typeof(RessourcesManager <SpriteFont>)) as RessourcesManager <SpriteFont>;
            GestionnaireDeTextures = Game.Services.GetService(typeof(RessourcesManager <Texture2D>)) as RessourcesManager <Texture2D>;

            PoliceDeCaractères   = GestionnaireDeFonts.Find("Arial20");
            ImageNormale         = GestionnaireDeTextures.Find(NomImageNormale);
            ImageEnfoncée        = GestionnaireDeTextures.Find(NomImageEnfoncée);
            ImageBouton          = ImageNormale;
            dimensionChaîne      = PoliceDeCaractères.MeasureString(Texte);
            dimension            = dimensionChaîne * (1 + MARGE_BOUTON);
            Position             = Position - dimension / 2;
            PositionChaîne       = new Vector2(Position.X + dimension.X / 2, Position.Y + dimension.Y / 2);
            OrigineChaîne        = new Vector2(dimensionChaîne.X / 2, dimensionChaîne.Y / 2);
            RectangleDestination = new Rectangle((int)Position.X, (int)Position.Y, (int)dimension.X, (int)dimension.Y);
            base.LoadContent();
        }
Esempio n. 11
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 protected override void LoadContent()
 {
     Font = GestionnaireDeFonts.Find(NomFont);
     base.LoadContent();
 }
Esempio n. 12
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 protected override void LoadContent()
 {
     _font    = GestionnaireDeFonts.Find("Arial20");
     _texture = GestionnaireDeTextures.Find("BoutonRouge");
     base.LoadContent();
 }