Esempio n. 1
0
        private string Unit2String(GeoUnits unit)
        {
            switch (unit)
            {
            case GeoUnits.Unknown:
                return(unit.ToString());

            case GeoUnits.Inches:
                return(unit.ToString());

            case GeoUnits.Feet:
                return(unit.ToString());

            case GeoUnits.Yards:
                return(unit.ToString());

            case GeoUnits.Miles:
                return(unit.ToString());

            case GeoUnits.NauticalMiles:
                return("Nautic Miles");

            case GeoUnits.Millimeters:
                return(unit.ToString());

            case GeoUnits.Centimeters:
                return(unit.ToString());

            case GeoUnits.Decimeters:
                return(unit.ToString());

            case GeoUnits.Meters:
                return(unit.ToString());

            case GeoUnits.Kilometers:
                return(unit.ToString());

            case GeoUnits.DecimalDegrees:
                return("Decimal Degrees");

            case GeoUnits.DegreesMinutesSeconds:
                return("Degrees Minutes Seconds");
            }
            return("???");
        }
Esempio n. 2
0
 public void SetSegmentLength(double length, GeoUnits unit)
 {
     if (txtSegmentLength.InvokeRequired)
     {
         SetSegmentLengthCallback d = new SetSegmentLengthCallback(SetSegmentLength);
         this.Invoke(d, new object[] { length, unit });
     }
     else
     {
         txtSegmentLength.Text     = length.ToString();
         lblSegmentLenghtUnit.Text = unit.ToString();
     }
 }
Esempio n. 3
0
 public void SetTotalArea(double length, GeoUnits unit)
 {
     if (txtTotalArea.InvokeRequired)
     {
         SetTotalAreaCallback d = new SetTotalAreaCallback(SetTotalArea);
         this.Invoke(d, new object[] { length, unit });
     }
     else
     {
         txtTotalArea.Text     = length.ToString();
         lblTotalAreaUnit.Text = ((unit != GeoUnits.Unknown) ? "Square " : "") + unit.ToString();
     }
 }