/// <summary> /// Generate and return a continent name. /// </summary> /// <param name="fixture">The fixture to generate a continent for</param> /// <returns>The generated continent</returns> public static string Continent(this AnonymousValueFixture fixture) { if (_geoContinentSource == null) { _geoContinentSource = new GeoContinentSource(); } return(_geoContinentSource.Next()); }
/// <summary> /// Generate and return a continent name. /// </summary> /// <param name="fixture">The fixture to generate a continent for</param> /// <returns>The generated continent</returns> public static string Continent(this AnonymousValueFixture fixture) { if (_geoContinentSource == null) _geoContinentSource = new GeoContinentSource(); return _geoContinentSource.Next(); }