/// <summary>
 /// Generate and return a continent name.
 /// </summary>
 /// <param name="fixture">The fixture to generate a continent for</param>
 /// <returns>The generated continent</returns>
 public static string Continent(this AnonymousValueFixture fixture)
 {
     if (_geoContinentSource == null)
     {
         _geoContinentSource = new GeoContinentSource();
     }
     return(_geoContinentSource.Next());
 }
 /// <summary>
 /// Generate and return a continent name.
 /// </summary>
 /// <param name="fixture">The fixture to generate a continent for</param>
 /// <returns>The generated continent</returns>
 public static string Continent(this AnonymousValueFixture fixture)
 {
     if (_geoContinentSource == null) _geoContinentSource = new GeoContinentSource();
     return _geoContinentSource.Next();
 }