internal static AircraftRelation WhatAmI(this FlightContext context1, FlightContext context2)
        {
            var c2Position = context2.GetPositionAt(context1.CurrentPosition.TimeStamp);

            if (c2Position == null &&
                Math.Abs((context1.Flight.DepartureTime - context2.Flight.DepartureTime)?.TotalSeconds ?? 21) < 30)
            {
                return(AircraftRelation.Indeterministic);
            }
            else if (c2Position == null ||
                     context2.CurrentPosition == null ||
                     (context1.CurrentPosition.TimeStamp - context2.CurrentPosition.TimeStamp).TotalSeconds > 30 ||
                     context1.CurrentPosition.Location.DistanceTo(c2Position.Location) > 200)
            {
                // In this case we conclusively know there's nothing to be found
                return(AircraftRelation.None);
            }

            var bearings = new List <double>();

            for (var i = context1.Flight.PositionUpdates.Count - 1; i >= 0; i--)
            {
                var p1 = context1.Flight.PositionUpdates[i];
                var p2 = context2.GetPositionAt(p1.TimeStamp);

                // If this statement is true, the changes that our interpolation is right are getting more slim by the tick.
                if (p1.TimeStamp < context2.Flight.PositionUpdates[0].TimeStamp)
                {
                    break;
                }

                if (Math.Abs(p1.Speed - p2.Speed) > 20 ||
                    Math.Abs(p1.Altitude - p2.Altitude) > 100 ||
                    p1.Location.DistanceTo(p2.Location) > 200)
                {
                    return(AircraftRelation.None);
                }

                var angle = (p1.Location.DegreeBearing(p2.Location) - p1.Heading + 360) % 360;

                bearings.Add(angle);
            }

            var bearing = Geo.MeanAngle(bearings.ToArray());

            return(90 < bearing && bearing < 270
                ? AircraftRelation.Towplane
                : AircraftRelation.OnTow);
        }