Esempio n. 1
0
        public static void   FixInvisibleSim(SimDescription sim, bool force = false, bool reset = false)
        {
            try{
                OutfitCategories[] categoriesArray = null;
                switch (sim.Species)
                {
                case CASAgeGenderFlags.Human:
                    categoriesArray = new OutfitCategories[] { OutfitCategories.Everyday,
                                                               OutfitCategories.Naked,
                                                               OutfitCategories.Athletic,
                                                               OutfitCategories.Formalwear,
                                                               OutfitCategories.Sleepwear,
                                                               OutfitCategories.Swimwear };
                    break;

                case CASAgeGenderFlags.Horse:
                    categoriesArray = new OutfitCategories[] { OutfitCategories.Everyday,
                                                               OutfitCategories.Naked,
                                                               OutfitCategories.Racing,
                                                               OutfitCategories.Bridle,
                                                               OutfitCategories.Jumping };
                    break;

                default:
                    categoriesArray = new OutfitCategories[] { OutfitCategories.Everyday,
                                                               OutfitCategories.Naked };
                    break;
                }
                bool necessary = force;
                if (!necessary)
                {
                    foreach (OutfitCategories category in categoriesArray)
                    {
                        if (sim.IsHuman)
                        {
                            if (category == OutfitCategories.Naked)
                            {
                                continue;
                            }
                        }
                        SimOutfit outfit2 = sim.GetOutfit(category, 0);
                        if ((outfit2 == null) || (!outfit2.IsValid))
                        {
                            necessary = true;
                        }
                    }
                }
                if (!necessary)
                {
                    return;
                }
                SimOutfit sourceOutfit = null;
                for (int i = 0; i < 2; i++)
                {
                    OutfitCategoryMap map = null;
                    if (i == 0)
                    {
                        map = sim.mOutfits;
                    }
                    else
                    {
                        map = sim.mMaternityOutfits;
                    }
                    if (map == null)
                    {
                        continue;
                    }
                    foreach (OutfitCategories category in Enum.GetValues(typeof(OutfitCategories)))
                    {
                        if (category == OutfitCategories.Supernatural)
                        {
                            continue;
                        }
                        ArrayList outfits = map[category] as ArrayList;
                        if (outfits == null)
                        {
                            continue;
                        }
                        foreach (SimOutfit anyOutfit in outfits)
                        {
                            if ((anyOutfit != null) && (anyOutfit.IsValid))
                            {
                                sourceOutfit = anyOutfit;
                                break;
                            }
                        }
                    }
                }
                SimBuilder builder = new SimBuilder();
                builder.UseCompression = true;
                var simTone = sim.SkinToneKey;
                List <ResourceKey> choiceTones = new List <ResourceKey>();
                KeySearch          tones       = new KeySearch(0x0354796a);
                foreach (ResourceKey tone in tones)
                {
                    choiceTones.Add(tone);
                }
                tones.Reset();
                if ((simTone.InstanceId == 0) || (!choiceTones.Contains(simTone)))
                {
                    simTone = RandomUtil.GetRandomObjectFromList(choiceTones);
                }
                ResourceKey newTone = simTone;

                builder.Age           = sim.Age;
                builder.Gender        = sim.Gender;
                builder.Species       = sim.Species;
                builder.SkinTone      = newTone;
                builder.SkinToneIndex = sim.SkinToneIndex;
                builder.MorphFat      = sim.mCurrentShape.Fat;
                builder.MorphFit      = sim.mCurrentShape.Fit;
                builder.MorphThin     = sim.mCurrentShape.Thin;
                GeneticsPet.SpeciesSpecificData speciesData = OutfitUtils.GetSpeciesSpecificData(sim);
                try{
                    if (sourceOutfit != null)
                    {
                        foreach (SimOutfit.BlendInfo blend in sourceOutfit.Blends)
                        {
                            builder.SetFacialBlend(blend.key, blend.amount);
                        }
                        CASParts.OutfitBuilder.CopyGeneticParts(builder, sourceOutfit);
                    }
                    else
                    {
                        if (sim.Genealogy != null)
                        {
                            List <SimDescription> parents      = new List <SimDescription>();
                            List <SimDescription> grandParents = new List <SimDescription>();
                            if (sim.Genealogy.Parents != null)
                            {
                                foreach (Genealogy gene in sim.Genealogy.Parents)
                                {
                                    SimDescription relative = gene.SimDescription;
                                    if (relative == null)
                                    {
                                        continue;
                                    }
                                    parents.Add(relative);
                                    if (relative.Genealogy != null)
                                    {
                                        if (relative.Genealogy.Parents != null)
                                        {
                                            foreach (Genealogy grandGene in relative.Genealogy.Parents)
                                            {
                                                var grandRelative = grandGene.SimDescription;
                                                if (grandRelative == null)
                                                {
                                                    continue;
                                                }
                                                grandParents.Add(grandRelative);
                                            }
                                        }
                                    }
                                }
                            }
                            if (parents.Count > 0)
                            {
                                if (sim.IsHuman)
                                {
                                    Genetics.InheritFacialBlends(builder, parents.ToArray(), new Random());
                                }
                                else
                                {
                                    GeneticsPet.InheritBodyShape(builder, parents, grandParents, new Random());
                                    GeneticsPet.InheritBasePeltLayer(builder, parents, grandParents, new Random());
                                    GeneticsPet.InheritPeltLayers(builder, parents, grandParents, new Random());
                                }
                            }
                        }
                    }
                }catch (Exception exception) {
                    Alive.WriteLog(exception.Message + "\n\n" +
                                   exception.StackTrace + "\n\n" +
                                   exception.Source);
                }
                if (sim.IsRobot)
                {
                    OutfitUtils.AddMissingPartsBots(builder, (OutfitCategories)0x200002, true, sim);
                    Sleep();
                    OutfitUtils.AddMissingPartsBots(builder, OutfitCategories.Everyday, true, sim);
                    Sleep();
                }
                else
                if (sim.IsHuman)
                {
                    OutfitUtils.AddMissingParts(builder, (OutfitCategories)0x200002, true, sim, sim.IsAlien);
                    Sleep();
                    OutfitUtils.AddMissingParts(builder, OutfitCategories.Everyday, true, sim, sim.IsAlien);
                    Sleep();
                }
                else
                {
                    OutfitUtils.AddMissingPartsPet(builder, OutfitCategories.Everyday | (OutfitCategories)0x200000, true, sim, speciesData);
                    Sleep();
                    OutfitUtils.AddMissingPartsPet(builder, OutfitCategories.Everyday, true, sim, speciesData);
                    Sleep();
                }
                ResourceKey uniformKey = new ResourceKey();
                if (sim.IsHuman)
                {
                    if (LocaleConstraints.GetUniform(ref uniformKey, sim.HomeWorld, builder.Age, builder.Gender, OutfitCategories.Everyday))
                    {
                        OutfitUtils.SetOutfit(builder, new SimOutfit(uniformKey), sim);
                    }
                }
                OutfitUtils.SetAutomaticModifiers(builder);
                sim.ClearOutfits(OutfitCategories.Career, false);
                sim.ClearOutfits(OutfitCategories.MartialArts, false);
                sim.ClearOutfits(OutfitCategories.Special, false);
                foreach (OutfitCategories category in categoriesArray)
                {
                    ArrayList outfits = null;
                    if (!force)
                    {
                        outfits = sim.Outfits[category] as ArrayList;
                        if (outfits != null)
                        {
                            int index = 0;
                            while (index < outfits.Count)
                            {
                                SimOutfit anyOutfit = outfits[index] as SimOutfit;
                                if (anyOutfit == null)
                                {
                                    outfits.RemoveAt(index);
                                }
                                else
                                if (!anyOutfit.IsValid)
                                {
                                    outfits.RemoveAt(index);
                                }
                                else
                                {
                                    index++;
                                }
                            }
                        }
                    }

                    if ((outfits == null) || (outfits.Count == 0))
                    {
                        OutfitUtils.MakeCategoryAppropriate(builder, category, sim);
                        if (sim.IsHuman)
                        {
                            if (LocaleConstraints.GetUniform(ref uniformKey, sim.HomeWorld, builder.Age, builder.Gender, category))
                            {
                                OutfitUtils.SetOutfit(builder, new SimOutfit(uniformKey), sim);
                            }
                        }
                        sim.RemoveOutfits(category, false);
                        CASParts.AddOutfit(sim, category, builder, true);
                    }
                    if (sim.IsUsingMaternityOutfits)
                    {
                        sim.BuildPregnantOutfit(category);
                    }
                }
                if (sim.IsMummy)
                {
                    OccultMummy
                    .OnMerge(sim);
                }
                else
                if (sim.IsFrankenstein)
                {
                    OccultFrankenstein
                    .OnMerge(sim, sim.OccultManager.mIsLifetimeReward);
                }
                else
                if (sim.IsGenie)
                {
                    OccultGenie
                    .OverlayUniform(sim, OccultGenie.CreateUniformName(sim.Age, sim.Gender), ProductVersion.EP6, OutfitCategories.Everyday, CASSkinTones.BlueSkinTone, 0.68f);
                }
                else
                if (sim.IsImaginaryFriend)
                {
                    OccultImaginaryFriend friend = sim.OccultManager.GetOccultType(Sims3.UI.Hud.OccultTypes.ImaginaryFriend) as OccultImaginaryFriend;
                    OccultBaseClass
                    .OverlayUniform(sim, OccultImaginaryFriend.CreateUniformName(sim.Age, friend.Pattern), ProductVersion.EP4, OutfitCategories.Special, CASSkinTones.NoSkinTone, 0f);
                }
                if (sim.IsMermaid)
                {
                    OccultMermaid
                    .AddOutfits(sim, null);
                }
                if (sim.IsWerewolf)
                {
                    if (sim.ChildOrAbove)
                    {
                        SimOutfit newWerewolfOutfit =
                            OccultWerewolf
                            .GetNewWerewolfOutfit(sim.Age, sim.Gender);
                        if (newWerewolfOutfit != null)
                        {
                            sim.AddOutfit(newWerewolfOutfit, OutfitCategories.Supernatural, 0x0);
                        }
                    }
                }
                SimOutfit currentOutfit = null;
                if (sim.CreatedSim != null)
                {
                    if (reset)
                    {
                        StuckSimData stuckSim;
                        if (!StuckSims.TryGetValue(sim.SimDescriptionId, out stuckSim))
                        {
                            stuckSim = new StuckSimData();
                            StuckSims.Add(sim.SimDescriptionId, stuckSim);
                        }
                        if (!stuckSim.Resetting)
                        {
                            stuckSim.Detections++;
                            Vector3 destination = Vector3.Invalid;
                            if (sim.CreatedSim.RoutingComponent != null)
                            {
                                sim.CreatedSim.RoutingComponent.GetDestination(out destination);
                            }
                            if (stuckSim.resetTask == null)
                            {
                                stuckSim.resetTask = new ResetStuckSimTask(sim.CreatedSim, destination, "Invisible");
                            }
                            else
                            {
                                stuckSim.resetTask.Renew();
                            }
                        }
                    }
                    try{
                        sim.CreatedSim.SwitchToOutfitWithoutSpin(Sim.ClothesChangeReason.GoingOutside, OutfitCategories.Everyday, true);
                    }catch (Exception exception) {
                        Alive.WriteLog(exception.Message + "\n\n" +
                                       exception.StackTrace + "\n\n" +
                                       exception.Source);
                    }
                    currentOutfit = sim.CreatedSim.CurrentOutfit;
                }
                else
                {
                    currentOutfit = sim.GetOutfit(OutfitCategories.Everyday, 0);
                }
                if (currentOutfit != null)
                {
                    ThumbnailManager.GenerateHouseholdSimThumbnail(currentOutfit.Key, currentOutfit.Key.InstanceId, 0x0, ThumbnailSizeMask.Large | ThumbnailSizeMask.ExtraLarge | ThumbnailSizeMask.Medium | ThumbnailSizeMask.Small, ThumbnailTechnique.Default, true, false, sim.AgeGenderSpecies);
                }
            }catch (Exception exception) {
                Alive.WriteLog(exception.Message + "\n\n" +
                               exception.StackTrace + "\n\n" +
                               exception.Source + "\n\n" +
                               "FixInvisibleSim");
            }finally{
            }
        }
Esempio n. 2
0
        public static SimDescription MakeDescendant(SimDescription dad, SimDescription mom, SimDescription robotDad, SimDescription robotMom,
                                                    CASAgeGenderFlags age, CASAgeGenderFlags gender, float averageMood, Random pregoRandom, bool interactive, bool updateGenealogy,
                                                    bool setName, WorldName homeWorld, bool plantSimBaby, Pregnancy.BabyCustomizeData customizeData)
        {
            if (robotDad == null && robotMom == null)
            {
                Common.DebugNotify("CommonSurrogatePregnancy.MakeDescendant" + Common.NewLine + " - Fail: Robot Parnets Null");
                return(null);
            }

            SimBuilder simBuilder = new SimBuilder();

            simBuilder.Age            = age;
            simBuilder.Gender         = gender;
            simBuilder.Species        = CASAgeGenderFlags.Human;
            simBuilder.TextureSize    = 1024u;
            simBuilder.UseCompression = true;
            List <SimDescription> list = new List <SimDescription>();

            if (mom != null)
            {
                list.Add(mom);
            }

            if (dad != null)
            {
                list.Add(dad);
            }

            float alienDNAPercentage = SimDescription.GetAlienDNAPercentage(dad, mom, true);

            SimDescription[] array = list.ToArray();
            bool             flag  = alienDNAPercentage >= SimDescription.kMinAlienDNAPercentToBeAlien;

            if (plantSimBaby)
            {
                float skinToneIndex = OccultPlantSim.kBaseGreenSkinIndex + RandomUtil.GetFloat(1f - OccultPlantSim.kBaseGreenSkinIndex);
                simBuilder.SkinTone      = new ResourceKey(2751605866008866797uL, 55867754u, 0u);
                simBuilder.SkinToneIndex = skinToneIndex;
            }
            else
            {
                Genetics.InheritSkinColor(simBuilder, array, pregoRandom, homeWorld);
            }

            if (customizeData.IsBabyCustomized)
            {
                CASPart mPart = customizeData.EyeColorPreset.mPart;

                if (simBuilder.AddPart(mPart))
                {
                    string mPresetString = customizeData.EyeColorPreset.mPresetString;

                    if (!string.IsNullOrEmpty(mPresetString))
                    {
                        OutfitUtils.ApplyPresetStringToPart(simBuilder, mPart, mPresetString);
                    }
                }
            }
            else
            {
                Genetics.InheritEyeColor(simBuilder, array, pregoRandom);
            }

            Genetics.InheritFacialBlends(simBuilder, array, pregoRandom);
            ResourceKey geneticHairstyleKey = Genetics.InheritHairStyle(gender, dad, mom, pregoRandom, flag);

            Genetics.InheritBodyShape(simBuilder, array, pregoRandom);
            bool  flag2 = pregoRandom.Next(0, 2) == 0;
            float num   = (float)pregoRandom.NextDouble() * 100f;

            Color[] array2;

            if (customizeData.IsBabyCustomized)
            {
                array2 = new Color[10];

                for (int i = 0; i < 4; i++)
                {
                    array2[i]     = customizeData.HairColor[i];
                    array2[i + 5] = customizeData.HairColor[i];
                }

                array2[4] = customizeData.HairColor[0];
                array2[9] = customizeData.HairColor[0];
            }
            else if (age == CASAgeGenderFlags.Elder)
            {
                array2 = Genetics.GetRandomElderHairColor();
            }
            else
            {
                array2 = Genetics.InheritHairColor(simBuilder, array, pregoRandom);
            }

            SimDescription baby = Genetics.MakeSim(simBuilder, CASAgeGenderFlags.Baby, gender, simBuilder.SkinTone, simBuilder.SkinToneIndex, array2, homeWorld, 4294967295u, false);

            if (baby == null)
            {
                return(null);
            }

            baby.SetAlienDNAPercentage(alienDNAPercentage);
            baby.GeneticHairstyleKey = geneticHairstyleKey;
            bool flag3 = false;

            if (num < Genetics.kInheritMomHiddenBodyHairStyleChance)
            {
                flag3 |= Genetics.InheritBodyHairstyle(baby, mom);
            }

            if (!flag3 || num < Genetics.kInheritDadBodyHairStyleChance + Genetics.kInheritMomHiddenBodyHairStyleChance)
            {
                Genetics.InheritBodyHairstyle(baby, dad);
            }

            if (customizeData.IsBabyCustomized)
            {
                Genetics.TraitOutcome traitOutcome = Genetics.AssignTraits(baby, dad, mom, false, averageMood, pregoRandom);
                List <TraitNames>     list2        = new List <TraitNames>();
                List <Trait>          list3        = new List <Trait>();

                foreach (Trait current in baby.TraitManager.List)
                {
                    if (!current.IsVisible)
                    {
                        list3.Add(current);
                    }
                }

                baby.TraitManager.RemoveAllElements();

                if (customizeData.CurrentTraits != null)
                {
                    foreach (ITraitEntryInfo current2 in customizeData.CurrentTraits)
                    {
                        baby.TraitManager.AddElement((TraitNames)current2.TraitGuid);
                    }

                    if (customizeData.CurrentTraits.Count != 2)
                    {
                        baby.TraitManager.AddRandomTrait(2 - customizeData.CurrentTraits.Count);
                    }

                    foreach (Trait current3 in list3)
                    {
                        baby.TraitManager.AddHiddenElement((TraitNames)current3.TraitGuid);
                    }
                }

                foreach (Trait current4 in baby.TraitManager.List)
                {
                    if (current4.IsVisible)
                    {
                        list2.Add((TraitNames)current4.TraitGuid);
                    }
                }

                if (interactive)
                {
                    bool   isFemale   = baby.IsFemale;
                    string titleText  = Localization.LocalizeString(baby.IsFemale, "Gameplay/CAS/Genetics:MakeBabyTitle", new object[0]);
                    string promptText = null;

                    switch (traitOutcome)
                    {
                    case Genetics.TraitOutcome.Horrible:
                    {
                        string entryKey = "Gameplay/CAS/Genetics:MakeBabyDescTwoTraitsHorrible";
                        promptText = Localization.LocalizeString(baby.IsFemale, entryKey, new object[]
                            {
                                robotMom == null ? mom : robotMom,
                                baby.TraitManager.GetElement((ulong)list2[0]).TraitName(baby.IsFemale),
                                baby.TraitManager.GetElement((ulong)list2[1]).TraitName(baby.IsFemale)
                            });
                        break;
                    }

                    case Genetics.TraitOutcome.Bad:
                    {
                        string entryKey = "Gameplay/CAS/Genetics:MakeBabyDescTwoTraitsBad";
                        promptText = Localization.LocalizeString(baby.IsFemale, entryKey, new object[]
                            {
                                robotMom == null ? mom : robotMom,
                                baby.TraitManager.GetElement((ulong)list2[0]).TraitName(baby.IsFemale),
                                baby.TraitManager.GetElement((ulong)list2[1]).TraitName(baby.IsFemale)
                            });
                        break;
                    }

                    case Genetics.TraitOutcome.Average:
                    {
                        string entryKey = "Gameplay/CAS/Genetics:MakeBabyDescTwoTraits";
                        promptText = Localization.LocalizeString(baby.IsFemale, entryKey, new object[]
                            {
                                robotMom == null ? mom : robotMom,
                                baby.TraitManager.GetElement((ulong)list2[0]).TraitName(baby.IsFemale),
                                baby.TraitManager.GetElement((ulong)list2[1]).TraitName(baby.IsFemale)
                            });
                        break;
                    }

                    case Genetics.TraitOutcome.Good:
                    {
                        string entryKey = "Gameplay/CAS/Genetics:MakeBabyDescOneTraits";
                        promptText = Localization.LocalizeString(baby.IsFemale, entryKey, new object[]
                            {
                                robotMom == null ? mom : robotMom,
                                baby.TraitManager.GetElement((ulong)list2[0]).TraitName(baby.IsFemale)
                            });
                        break;
                    }

                    case Genetics.TraitOutcome.Excellent:
                    {
                        string entryKey = "Gameplay/CAS/Genetics:MakeBabyDesc";
                        promptText = Localization.LocalizeString(baby.IsFemale, entryKey, new object[]
                            {
                                robotMom == null ? mom : robotMom,
                            });
                        break;
                    }
                    }

                    while (string.IsNullOrEmpty(baby.FirstName))
                    {
                        baby.FirstName = StringInputDialog.Show(titleText, promptText, "", CASBasics.GetMaxNameLength(), StringInputDialog.Validation.SimNameText);
                    }
                }
            }
            else
            {
                Genetics.AssignTraits(baby, dad, mom, interactive, averageMood, pregoRandom);
            }

            if (setName)
            {
                baby.LastName = array[0].LastName;

                if (!interactive)
                {
                    baby.FirstName = SimUtils.GetRandomGivenName(baby.IsMale, homeWorld);
                }
            }

            baby.CelebrityManager.SetBabyLevel(Genetics.AssignBabyCelebrityLevel(dad, mom));

            if (updateGenealogy)
            {
                if (robotDad != null && robotMom == null)
                {
                    if (robotDad.Genealogy != null)
                    {
                        robotDad.Genealogy.AddChild(baby.Genealogy);
                    }

                    if (mom != null && mom.Genealogy != null)
                    {
                        mom.Genealogy.AddChild(baby.Genealogy);
                    }
                }
                else if (robotMom != null && robotDad == null)
                {
                    if (robotMom.Genealogy != null)
                    {
                        robotMom.Genealogy.AddChild(baby.Genealogy);
                    }

                    if (dad != null && dad.Genealogy != null)
                    {
                        dad.Genealogy.AddChild(baby.Genealogy);
                    }
                }
                else
                {
                    if (robotDad.Genealogy != null)
                    {
                        robotDad.Genealogy.AddChild(baby.Genealogy);
                    }

                    if (robotMom.Genealogy != null)
                    {
                        robotMom.Genealogy.AddChild(baby.Genealogy);
                    }
                }
            }

            OccultTypes occultTypes = OccultTypes.None;

            if (flag2)
            {
                if (mom != null)
                {
                    CASSupernaturalData supernaturalData = mom.SupernaturalData;

                    if (supernaturalData != null)
                    {
                        occultTypes = supernaturalData.OccultType;
                    }
                }
            }
            else if (dad != null)
            {
                CASSupernaturalData supernaturalData2 = dad.SupernaturalData;

                if (supernaturalData2 != null)
                {
                    occultTypes = supernaturalData2.OccultType;
                }
            }

            if (plantSimBaby)
            {
                occultTypes = OccultTypes.PlantSim;
            }

            if (!OccultManager.DoesOccultTransferToOffspring(occultTypes))
            {
                occultTypes = OccultTypes.None;
            }

            if (RandomUtil.CoinFlip())
            {
                if (occultTypes == OccultTypes.Fairy)
                {
                    baby.AddSupernaturalData(OccultTypes.Fairy);
                    CASFairyData fairyData = baby.SupernaturalData as CASFairyData;

                    if (fairyData != null)
                    {
                        Vector3   wingColor;
                        WingTypes wingType;
                        Genetics.InheritWings(baby, mom, dad, pregoRandom, out wingColor, out wingType);
                        fairyData.WingType  = wingType;
                        fairyData.WingColor = wingColor;
                    }
                }

                if (occultTypes != OccultTypes.None)
                {
                    baby.OccultManager.AddOccultType(occultTypes, false, false, false);
                }
            }

            return(baby);
        }
Esempio n. 3
0
        public static Approach Perform(SimDescription sim, bool force, bool reset)
        {
            try
            {
                OutfitCategories[] categoriesArray = null;

                switch (sim.Species)
                {
                case CASAgeGenderFlags.Human:
                    categoriesArray = new OutfitCategories[] { OutfitCategories.Everyday, OutfitCategories.Naked, OutfitCategories.Athletic, OutfitCategories.Formalwear, OutfitCategories.Sleepwear, OutfitCategories.Swimwear };
                    break;

                case CASAgeGenderFlags.Horse:
                    categoriesArray = new OutfitCategories[] { OutfitCategories.Everyday, OutfitCategories.Naked, OutfitCategories.Racing, OutfitCategories.Bridle, OutfitCategories.Jumping };
                    break;

                default:
                    categoriesArray = new OutfitCategories[] { OutfitCategories.Everyday, OutfitCategories.Naked };
                    break;
                }

                bool necessary = force;

                if (!necessary)
                {
                    foreach (OutfitCategories category in categoriesArray)
                    {
                        if (sim.IsHuman)
                        {
                            if (category == OutfitCategories.Naked)
                            {
                                continue;
                            }
                        }

                        SimOutfit outfit2 = sim.GetOutfit(category, 0);
                        if ((outfit2 == null) || (!outfit2.IsValid))
                        {
                            necessary = true;
                        }
                    }
                }

                if (!necessary)
                {
                    return(Approach.None);
                }

                SimOutfit sourceOutfit = null;

                for (int i = 0; i < 2; i++)
                {
                    OutfitCategoryMap map = null;
                    if (i == 0)
                    {
                        map = sim.mOutfits;
                    }
                    else
                    {
                        map = sim.mMaternityOutfits;
                    }

                    if (map == null)
                    {
                        continue;
                    }

                    foreach (OutfitCategories category in Enum.GetValues(typeof(OutfitCategories)))
                    {
                        if (category == OutfitCategories.Supernatural)
                        {
                            continue;
                        }

                        ArrayList outfits = map[category] as ArrayList;
                        if (outfits == null)
                        {
                            continue;
                        }

                        foreach (SimOutfit anyOutfit in outfits)
                        {
                            if ((anyOutfit != null) && (anyOutfit.IsValid))
                            {
                                sourceOutfit = anyOutfit;
                                break;
                            }
                        }
                    }
                }

                SimBuilder builder = new SimBuilder();
                builder.UseCompression = true;

                ResourceKey newTone = ValidateSkinTone(sim.SkinToneKey);

                builder.Age           = sim.Age;
                builder.Gender        = sim.Gender;
                builder.Species       = sim.Species;
                builder.SkinTone      = newTone;
                builder.SkinToneIndex = sim.SkinToneIndex;
                builder.MorphFat      = sim.mCurrentShape.Fat;
                builder.MorphFit      = sim.mCurrentShape.Fit;
                builder.MorphThin     = sim.mCurrentShape.Thin;

                Approach approach = Approach.Rerolled;

                GeneticsPet.SpeciesSpecificData speciesData = OutfitUtils.GetSpeciesSpecificData(sim);

                try
                {
                    if (sourceOutfit != null)
                    {
                        foreach (SimOutfit.BlendInfo blend in sourceOutfit.Blends)
                        {
                            builder.SetFacialBlend(blend.key, blend.amount);
                        }

                        CASParts.OutfitBuilder.CopyGeneticParts(builder, sourceOutfit);

                        approach = Approach.Recovered;
                    }
                    else
                    {
                        if (sim.Genealogy != null)
                        {
                            List <SimDescription> parents      = new List <SimDescription>();
                            List <SimDescription> grandParents = new List <SimDescription>();

                            foreach (SimDescription parent in Relationships.GetParents(sim))
                            {
                                parents.Add(parent);

                                foreach (SimDescription grandParent in Relationships.GetParents(parent))
                                {
                                    grandParents.Add(grandParent);
                                }
                            }

                            if (parents.Count > 0)
                            {
                                if (sim.IsHuman)
                                {
                                    Genetics.InheritFacialBlends(builder, parents.ToArray(), new Random());
                                }
                                else
                                {
                                    GeneticsPet.InheritBodyShape(builder, parents, grandParents, new Random());
                                    GeneticsPet.InheritBasePeltLayer(builder, parents, grandParents, new Random());
                                    GeneticsPet.InheritPeltLayers(builder, parents, grandParents, new Random());
                                }

                                approach = Approach.Reinherited;
                            }
                        }
                    }
                }
                catch (Exception e)
                {
                    Common.Exception(sim, null, "Primary Outfit Creation", e);
                    return(Approach.None);
                }

                if (sim.IsRobot)
                {
                    OutfitUtils.AddMissingPartsBots(builder, (OutfitCategories)0x200002, true, sim);

                    Common.Sleep();

                    OutfitUtils.AddMissingPartsBots(builder, OutfitCategories.Everyday, true, sim);

                    Common.Sleep();
                }
                else if (sim.IsHuman)
                {
                    OutfitUtils.AddMissingParts(builder, (OutfitCategories)0x200002, true, sim, sim.IsAlien);

                    Common.Sleep();

                    OutfitUtils.AddMissingParts(builder, OutfitCategories.Everyday, true, sim, sim.IsAlien);

                    Common.Sleep();
                }
                else
                {
                    OutfitUtils.AddMissingPartsPet(builder, OutfitCategories.Everyday | (OutfitCategories)0x200000, true, sim, speciesData);

                    Common.Sleep();

                    OutfitUtils.AddMissingPartsPet(builder, OutfitCategories.Everyday, true, sim, speciesData);

                    Common.Sleep();
                }

                ResourceKey uniformKey = new ResourceKey();
                if (sim.IsHuman)
                {
                    if (LocaleConstraints.GetUniform(ref uniformKey, sim.HomeWorld, builder.Age, builder.Gender, OutfitCategories.Everyday))
                    {
                        OutfitUtils.SetOutfit(builder, new SimOutfit(uniformKey), sim);
                    }
                }

                OutfitUtils.SetAutomaticModifiers(builder);

                sim.ClearOutfits(OutfitCategories.Career, false);
                sim.ClearOutfits(OutfitCategories.MartialArts, false);
                sim.ClearOutfits(OutfitCategories.Special, false);

                foreach (OutfitCategories category in categoriesArray)
                {
                    ArrayList outfits = null;

                    if (!force)
                    {
                        outfits = sim.Outfits[category] as ArrayList;
                        if (outfits != null)
                        {
                            int index = 0;
                            while (index < outfits.Count)
                            {
                                SimOutfit anyOutfit = outfits[index] as SimOutfit;
                                if (anyOutfit == null)
                                {
                                    outfits.RemoveAt(index);
                                }
                                else if (!anyOutfit.IsValid)
                                {
                                    outfits.RemoveAt(index);
                                }
                                else
                                {
                                    index++;
                                }
                            }
                        }
                    }

                    if ((outfits == null) || (outfits.Count == 0))
                    {
                        OutfitUtils.MakeCategoryAppropriate(builder, category, sim);

                        if (sim.IsHuman)
                        {
                            if (LocaleConstraints.GetUniform(ref uniformKey, sim.HomeWorld, builder.Age, builder.Gender, category))
                            {
                                OutfitUtils.SetOutfit(builder, new SimOutfit(uniformKey), sim);
                            }
                        }

                        sim.RemoveOutfits(category, false);

                        CASParts.AddOutfit(sim, category, builder, true);
                    }

                    if (sim.IsUsingMaternityOutfits)
                    {
                        sim.BuildPregnantOutfit(category);
                    }
                }

                if (sim.IsMummy)
                {
                    OccultMummy.OnMerge(sim);
                }
                else if (sim.IsFrankenstein)
                {
                    OccultFrankenstein.OnMerge(sim, sim.OccultManager.mIsLifetimeReward);
                }
                else if (sim.IsGenie)
                {
                    OccultGenie.OverlayUniform(sim, OccultGenie.CreateUniformName(sim.Age, sim.Gender), ProductVersion.EP6, OutfitCategories.Everyday, CASSkinTones.BlueSkinTone, 0.68f);
                }
                else if (sim.IsImaginaryFriend)
                {
                    OccultImaginaryFriend friend = sim.OccultManager.GetOccultType(Sims3.UI.Hud.OccultTypes.ImaginaryFriend) as OccultImaginaryFriend;

                    OccultBaseClass.OverlayUniform(sim, OccultImaginaryFriend.CreateUniformName(sim.Age, friend.Pattern), ProductVersion.EP4, OutfitCategories.Special, CASSkinTones.NoSkinTone, 0f);
                }

                if (sim.IsMermaid)
                {
                    OccultMermaid.AddOutfits(sim, null);
                }


                if (sim.IsWerewolf)
                {
                    if (sim.ChildOrAbove)
                    {
                        SimOutfit newWerewolfOutfit = OccultWerewolf.GetNewWerewolfOutfit(sim.Age, sim.Gender);
                        if (newWerewolfOutfit != null)
                        {
                            sim.AddOutfit(newWerewolfOutfit, OutfitCategories.Supernatural, 0x0);
                        }
                    }
                }

                SimOutfit currentOutfit = null;
                if (sim.CreatedSim != null)
                {
                    if (reset)
                    {
                        ResetSimTask.Perform(sim.CreatedSim, false);
                    }

                    try
                    {
                        sim.CreatedSim.SwitchToOutfitWithoutSpin(Sim.ClothesChangeReason.GoingOutside, OutfitCategories.Everyday, true);
                    }
                    catch (Exception e)
                    {
                        Common.DebugException(sim, e);
                    }

                    currentOutfit = sim.CreatedSim.CurrentOutfit;
                }
                else
                {
                    currentOutfit = sim.GetOutfit(OutfitCategories.Everyday, 0);
                }

                if (currentOutfit != null)
                {
                    ThumbnailManager.GenerateHouseholdSimThumbnail(currentOutfit.Key, currentOutfit.Key.InstanceId, 0x0, ThumbnailSizeMask.Large | ThumbnailSizeMask.ExtraLarge | ThumbnailSizeMask.Medium | ThumbnailSizeMask.Small, ThumbnailTechnique.Default, true, false, sim.AgeGenderSpecies);
                }

                return(approach);
            }
            catch (Exception e)
            {
                Common.Exception(sim, e);
                return(Approach.None);
            }
        }