public double[] GeneticMaximum()
            {
                GeneticBrain thisBrain = new GeneticBrain();
                const int numWalkers = 500;
                double[] final = new double[2];
                Random rnd = new Random();
                int stepIndex = new int();

                // Define a number of walkers on the field to be bred.
                GeneticWalker[] walkers = new GeneticWalker[numWalkers];

                // Initialize the walkers.
                for (int i = 0; i < numWalkers; i++)
                    walkers[i] = new GeneticWalker();

                for (int walkerIndex = 0; walkerIndex < numWalkers; walkerIndex++)
                {
                    for (stepIndex = 0; stepIndex < walkers[walkerIndex].walkerHistory.Length; stepIndex++)
                    {
                        int step = rnd.Next(0, 3) - 1;
                        if (rnd.Next(0, 2) == 1)
                        {
                            walkers[walkerIndex].walkerPosition[0] += step * walkers[walkerIndex].dx;
                            walkers[walkerIndex].walkerHistory[stepIndex] = new Complex(step * walkers[walkerIndex].dx, 0);
                        }
                        else
                        {
                            walkers[walkerIndex].walkerPosition[1] += step * walkers[walkerIndex].dx;
                            walkers[walkerIndex].walkerHistory[stepIndex] = new Complex(0, step * walkers[walkerIndex].dx);
                        }
                    }
                    walkers[walkerIndex].height = walkers[walkerIndex].walkerHeight();
                }

                thisBrain.SortWalkers(ref walkers);

                for (int i = 0; i < 1500; i++ )
                {
                    GeneticWalker[] temp = walkers;
                    thisBrain.SortWalkers(ref temp);
                    thisBrain.BreedWalkers(ref walkers);
                    thisBrain.WalkFromHistory(ref walkers);
                    thisBrain.SortWalkers(ref walkers);
                    if (temp[0].height > walkers[0].height)
                        walkers = temp;
                    Console.WriteLine(Convert.ToString(i)+": "+Convert.ToString(Math.Sqrt(Math.Pow(walkers[0].walkerPosition[0]-3.4,2)+Math.Pow(walkers[0].walkerPosition[1]+4,2))));
                }

                thisBrain.SortWalkers(ref walkers);
                final = walkers[0].walkerPosition;

                return final;
            }