public override void OnInspectorGUI() { DrawDefaultInspector(); GenericUIWindowScript myTarget = (GenericUIWindowScript)target; if (Application.isPlaying) { if (GUILayout.Button("Show")) { myTarget.Show(); } if (GUILayout.Button("Hide")) { myTarget.Hide(); } } else { if (GUILayout.Button("Enable play mode")) { } if (GUILayout.Button("Enable play mode")) { } } }