Esempio n. 1
0
        protected override JobHandle OnUpdate(JobHandle inputDeps)
        {
            if (!_jobHandle.IsCompleted)
            {
                Debug.Log("ECSBlittablesSystem Job IsCompleted:" + _jobHandle.IsCompleted);
                return(_jobHandle);
            }

            //Use the below code for manually querying through the Entity Manager
            //var entityManager = World.Active.EntityManager;

            //var query = new EntityQueryDesc
            //{
            //    All = new ComponentType[] { typeof(PositionComponent), typeof(Translation), typeof(LocalToWorld) },
            //};

            //EntityQuery m_Group = GetEntityQuery(query);
            //m_Group.ToComponentArray<Translation>();

            var newJob = new GenericJob();

            _jobHandle = newJob.Schedule(this, inputDeps);

            //_jobHandle.Complete();

            return(_jobHandle);
        }
Esempio n. 2
0
        public async Task <IHttpActionResult> Post(GenericJob job)
        {
            try
            {
                Guid userId = RoboBrailleProcessor.getUserIdFromJob(this.Request.Headers.Authorization.Parameter);
                job.UserId = userId;
                Guid jobId = await _repository.SubmitWorkItem(job);

                return(Ok(jobId.ToString("D")));
            }
            catch (Exception e)
            {
                var resp = new HttpResponseMessage(HttpStatusCode.InternalServerError)
                {
                    Content      = new StringContent(string.Format("Internal error: {0}", e)),
                    ReasonPhrase = e.Message
                };
                throw new HttpResponseException(resp);
            }
        }
Esempio n. 3
0
    private void Awake()
    {
        self = this;

        tubes          = new TubeData[arrayLength];
        tubeUpdateData = new NativeArray <TubeUpdateData>(arrayLength, Allocator.Persistent);
        tempOps        = new NativeArray <byte>(arrayLength, Allocator.Persistent);

        headStates = new CanTakeState[arrayLength];

        generic = new GenericJob[2];
#if DEBUG_JOB
        generic[0] = new GenericJob(true);
        generic[1] = new GenericJob(true);
#else
        generic[0] = new GenericJob(false);
        generic[1] = new GenericJob(false);
#endif

        generators = new GeneratorData[arrayLength];
        converters = new ConverterData[arrayLength];
        consumers  = new ConsumerData[arrayLength];
        itemObjs   = new List <GameObject>(16);
    }
 public async Task<IHttpActionResult> Post(GenericJob job)
 {
     Guid jobId = await _repository.SubmitWorkItem(job);
     return Ok(jobId.ToString("D"));
 }