private void Update() { if (isInRange && !isEmpty && InputManager.Interact()) { GenericItem itemCopy = item.GetCopy(); //Item tooltip isn't appearing if (inventory.AddItem(itemCopy)) { FindObjectOfType <AudioManager>().Play("ItemPickup"); amount--; if (amount == 0) { isEmpty = true; e.gameObject.SetActive(false); spriteRenderer.enabled = false; chestRenderer.sprite = open; FindObjectOfType <AudioManager>().Play("ChestOpen"); } } else { itemCopy.Destroy(); } } }
private void RemoveMaterials(IItemContainer itemContainer) { foreach (ItemAmount itemAmount in Materials) { for (int i = 0; i < itemAmount.Amount; i++) { GenericItem oldItem = itemContainer.RemoveItem(itemAmount.Item.ID); oldItem.Destroy(); } } }
public void Craft(IItemContainer itemContainer) { if (CanCraft(itemContainer)) { foreach (ItemAmount itemAmount in Materials) { for (int i = 0; i < itemAmount.Amount; i++) { GenericItem oldItem = itemContainer.RemoveItem(itemAmount.Item.ID); oldItem.Destroy(); } } foreach (ItemAmount itemAmount in Results) { for (int i = 0; i < itemAmount.Amount; i++) { itemContainer.AddItem(itemAmount.Item.GetCopy()); FindObjectOfType <AudioManager>().Play("Craft"); //CRAFTING ITEM SOUND } } } }