public void DrawTopBar1(Rectangle rect) { GenericInfoDrawer energyDrawer = new GenericInfoDrawer(Brushes.Yellow, Pens.Black); energyDrawer.DrawValueIconBox1(_graphics, rect.XDivision(2), "1", _icons["lightning"]); _graphics.DrawString("This is a test", _fontContent, _brushes.Content, rect.XDivision(10, 2)); }
public void DrawBottomBar1(Rectangle rect) { _graphics.FillRectangle(Brushes.AliceBlue, rect); // attack and gems "1 /sword + 1 /sword".DrawBrickLay(_graphics, rect.XDivision(6), _fontContent, _brushes.Content, _stringResolver); // icons "/sword /sword".DrawBrickLay(_graphics, rect.XDivision(3, 6), _fontContent, _brushes.Content, _stringResolver); // Defence GenericInfoDrawer draw = new GenericInfoDrawer(); draw.DrawValueIconBox1(_graphics, rect.XDivision(3, 9), "3", _icons["lightning"]); }