// IUserActions public void priestStartOnBoat() { ggameobject.priestStartOnBoat(); }
public void priestSOnB() { _gen_game_obj.priestStartOnBoat(); }
public void priestSOnB() { _genGameObj.priestStartOnBoat(); }
// IUserActions public void priestStartOnBoat() { ggameobject.priestStartOnBoat(); }
public void priestSOnB() { _gen_game_obj.priestStartOnBoat(); }
public void priestSOnB() { _genGameObj.priestStartOnBoat(); }