Esempio n. 1
0
        protected override void FillWindow(Rect inRect)
        {
            GenFont.SetFontMedium();

            //Header
            Rect HeaderPos = new Rect(0f, 0f, WinSize.x, 40f);

            GUI.Label(HeaderPos, Language.FindText(LoadLanguage.language, "Use the Colonist Creation Menu?"));

            //SelectDown
            Rect YesPos = new Rect(0f, 55f, ButtonSize.x, ButtonSize.y);

            if (Widgets.TextButton(YesPos, Language.FindText(LoadLanguage.language, "Yes")))
            {
                ColonistManager.Population.Clear();
                if (Genstep_ColonistCreationMod.BaseStats[0] == false)
                {
                    Find.LayerStack.Add(new ColonistDifficulty());
                }
                else
                {
                    Find.LayerStack.Add(new ColonistNum());
                }
            }

            Rect NoPos = new Rect(WinSize.x - 160f, 55f, ButtonSize.x, ButtonSize.y);

            if (Widgets.TextButton(NoPos, Language.FindText(LoadLanguage.language, "No")))
            {
                base.Close();
                Genstep_ColonistCreationMod.SpawnStartingColonists();
            }
        }
Esempio n. 2
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        protected override void FillWindow(Rect inRect)
        {
            GenFont.SetFontMedium();

            //Header
            Rect HeaderPos = new Rect(40f, 0f, WinSize.x, 40f);

            GUI.Label(HeaderPos, Language.FindText(LoadLanguage.language, "Choose your difficulty") + ":");

            //Easy
            Rect EasyPos = new Rect(0f, 60f, 280f, 40f);

            if (Widgets.TextButton(EasyPos, Language.FindText(LoadLanguage.language, "Easy")))
            {
                Difficulty         = "Easy";
                ColonistNum.Amount = 3;
                Find.LayerStack.Add(new ColonistNum());
            }

            //Normal
            Rect NormalPos = new Rect(0f, 110f, 280f, 40f);

            if (Widgets.TextButton(NormalPos, Language.FindText(LoadLanguage.language, "Normal")))
            {
                Difficulty         = "Normal";
                ColonistNum.Amount = 3;
                Find.LayerStack.Add(new ColonistNum());
            }

            //Hard
            Rect HardPos = new Rect(0f, 160f, 280f, 40f);

            if (Widgets.TextButton(HardPos, Language.FindText(LoadLanguage.language, "Hard")))
            {
                Difficulty         = "Hard";
                ColonistNum.Amount = 3;
                Find.LayerStack.Add(new ColonistNum());
            }

            //Insane
            Rect InsanePos = new Rect(0f, 210f, 280f, 40f);

            if (Widgets.TextButton(InsanePos, Language.FindText(LoadLanguage.language, "Insane")))
            {
                Difficulty         = "Insane";
                ColonistNum.Amount = 1;
                ModdedMapInitParams.GenerateColonists();
                if (Genstep_ColonistCreationMod.BaseStats[0] == false)
                {
                    ColonistManager.RandomColonists();
                }
                else
                {
                    ColonistManager.PawnsToColonists();
                }
                Find.LayerStack.Add(new ColonistCreationMenu(ColonistManager.Population[0]));
            }
        }
Esempio n. 3
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        protected override void FillWindow(Rect inRect)
        {
            GenFont.SetFontMedium();
            GUI.contentColor = Color.white;
            Rect     position = new Rect(0f, 2f, 520f, 20f);
            GUIStyle gUIStyle = new GUIStyle();

            gUIStyle.alignment          = TextAnchor.MiddleCenter;
            gUIStyle.onNormal.textColor = Color.yellow;
            gUIStyle.normal.textColor   = Color.yellow;
            GUI.Label(position, Language.FindText(LoadLanguage.language, "Change Clothing"), gUIStyle);

            //Shirt
            GenFont.SetFontTiny();
            position = new Rect(0f, 50f, 200f, 20f);
            GUI.Label(position, Language.FindText(LoadLanguage.language, "Shirt"));

            Rect position2 = new Rect(30f, 70f, 100f, 24f);

            position = new Rect(0f, 70f, 24f, 24f);
            if (Widgets.TextButton(position, "<"))
            {
                ShirtDown(position2);
            }
            GUI.Label(position2, Language.FindText(LoadLanguage.language, ShirtList[shirtindex].Label));
            position = new Rect(140f, 70f, 24f, 24f);
            if (Widgets.TextButton(position, ">"))
            {
                ShirtUp(position2);
            }

            common.CreateColorSelector(ref color1, 210f, 50f);

            //Coat
            position = new Rect(0f, 190f, 200f, 20f);
            GUI.Label(position, Language.FindText(LoadLanguage.language, "Coat"));
            position2 = new Rect(30f, 210f, 100f, 24f);

            position = new Rect(0f, 210f, 24f, 24f);
            if (Widgets.TextButton(position, "<"))
            {
                CoatDown(position2);
            }
            GUI.Label(position2, Language.FindText(LoadLanguage.language, CoatList[coatindex].Label));
            position = new Rect(140f, 210f, 24f, 24f);
            if (Widgets.TextButton(position, ">"))
            {
                CoatUp(position2);
            }

            common.CreateColorSelector(ref color2, 210f, 190f);

            //Preview
            position = new Rect(320f, 50f, 240f, 280f);
            GUI.Box(position, "");

            common.CreatePawnPreview(colonist, 380f, 140f, colonist.BodyType.ToString(), colonist.HeadGraphicPath, thisShirt, thisCoat, colonist.HairDef.GraphicPath, colonist.SkinColor, color1, color2, colonist.HairColor);

            GenFont.SetFontMedium();
            GUI.color = Color.white;
            if (Widgets.TextButton(new Rect(inRect.width / 2f + 20f, inRect.height - 35f, inRect.width / 2f - 20f, 35f), "Confirm".Translate()))
            {
                thisShirt.Color      = color1;
                thisCoat.Color       = color2;
                colonist.Clothing[0] = thisShirt;
                colonist.Clothing[1] = thisCoat;
                base.Close();
            }
            if (Widgets.TextButton(new Rect(0f, inRect.height - 35f, inRect.width / 2f - 20f, 35f), "Back".Translate()))
            {
                base.Close();
            }
        }
Esempio n. 4
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        protected override void FillWindow(Rect inRect)
        {
            GenFont.SetFontMedium();

            //Header
            Rect HeaderPos = new Rect(0f, 0f, WinSize.x, 40f);

            GUI.Label(HeaderPos, Language.FindText(LoadLanguage.language, "Start with how many colonists?"));

            //SelectDown
            Rect DownPos = new Rect(80f, 55f, 40f, 40f);

            if (Widgets.TextButton(DownPos, "<".Translate()))
            {
                if (ColonistDifficulty.Difficulty == "Easy")
                {
                    if (Amount > 3)
                    {
                        //Lower amount and re-display
                        Amount--;
                        ShowAmount(new Rect(135f, 60f, 40f, 40f));
                    }
                }
                else if (ColonistDifficulty.Difficulty == "Normal")
                {
                    if (Amount > 2)
                    {
                        //Lower amount and re-display
                        Amount--;
                        ShowAmount(new Rect(135f, 60f, 40f, 40f));
                    }
                }
                else
                {
                    if (Amount > 1)
                    {
                        //Lower amount and re-display
                        Amount--;
                        ShowAmount(new Rect(135f, 60f, 40f, 40f));
                    }
                }
            }

            //ShowAmount
            ShowAmount(new Rect(135f, 60f, 40f, 40f));

            //SelectUp
            Rect UpPos = new Rect(160f, 55f, 40f, 40f);

            if (Widgets.TextButton(UpPos, ">".Translate()))
            {
                if (ColonistDifficulty.Difficulty == "Easy")
                {
                    if (Amount < 5)
                    {
                        //Raise amount and re-display
                        Amount++;
                        ShowAmount(new Rect(135f, 60f, 40f, 40f));
                    }
                }
                else if (ColonistDifficulty.Difficulty == "Normal")
                {
                    if (Amount < 4)
                    {
                        //Raise amount and re-display
                        Amount++;
                        ShowAmount(new Rect(135f, 60f, 40f, 40f));
                    }
                }
                else
                {
                    if (Amount < 3)
                    {
                        //Raise amount and re-display
                        Amount++;
                        ShowAmount(new Rect(135f, 60f, 40f, 40f));
                    }
                }
            }

            GenFont.SetFontSmall();

            //Return to Menu
            Rect ReturnPos = new Rect(0, WinSize.y - 75, ButtonSize.x, ButtonSize.y);

            if (Widgets.TextButton(ReturnPos, Language.FindText(LoadLanguage.language, "Back")))
            {
                Application.LoadLevel("Entry");
            }

            //Accept
            Rect AcceptPos = new Rect((WinSize.x - ButtonSize.x) - 40f, WinSize.y - 75, ButtonSize.x, ButtonSize.y);

            if (Widgets.TextButton(AcceptPos, Language.FindText(LoadLanguage.language, "Accept")))
            {
                ModdedMapInitParams.GenerateColonists();
                if (Genstep_ColonistCreationMod.BaseStats[0] == false)
                {
                    ColonistManager.RandomColonists();
                }
                else
                {
                    ColonistManager.PawnsToColonists();
                }
                Find.LayerStack.Add(new ColonistCreationMenu(ColonistManager.Population[0]));
            }
        }
Esempio n. 5
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 private void ShowAmount(Rect AmountPos)
 {
     GenFont.SetFontMedium();
     GUI.Label(AmountPos, Amount.ToString().Translate());
 }
Esempio n. 6
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        protected override void FillWindow(Rect inRect)
        {
            GenFont.SetFontMedium();
            GUI.contentColor = Color.white;
            Rect     position = new Rect(0f, 2f, 520f, 20f);
            GUIStyle gUIStyle = new GUIStyle();

            gUIStyle.alignment          = TextAnchor.MiddleCenter;
            gUIStyle.onNormal.textColor = Color.yellow;
            gUIStyle.normal.textColor   = Color.yellow;
            GUI.Label(position, Language.FindText(LoadLanguage.language, "Change Head"), gUIStyle);

            //Face
            GenFont.SetFontTiny();
            position = new Rect(0f, 50f, 200f, 20f);
            GUI.Label(position, Language.FindText(LoadLanguage.language, "Face"));

            //Face1
            Rect position2 = new Rect(30f, 70f, 100f, 24f);

            position = new Rect(0f, 70f, 24f, 24f);
            if (Widgets.TextButton(position, "<"))
            {
                Face1Down(position2);
            }
            GUI.Label(position2, Language.FindText(LoadLanguage.language, Face1List[face1index]));
            position = new Rect(140f, 70f, 24f, 24f);
            if (Widgets.TextButton(position, ">"))
            {
                Face1Up(position2);
            }

            //Face2
            position2 = new Rect(30f, 100f, 100f, 24f);
            position  = new Rect(0f, 100f, 24f, 24f);
            if (Widgets.TextButton(position, "<"))
            {
                Face2Down(position2);
            }
            GUI.Label(position2, Language.FindText(LoadLanguage.language, Face2List[face2index]));
            position = new Rect(140f, 100f, 24f, 24f);
            if (Widgets.TextButton(position, ">"))
            {
                Face2Up(position2);
            }

            //Hair
            position = new Rect(0f, 190f, 200f, 20f);
            GUI.Label(position, Language.FindText(LoadLanguage.language, "Hair"));
            position2 = new Rect(30f, 210f, 100f, 24f);

            position = new Rect(0f, 210f, 24f, 24f);
            if (Widgets.TextButton(position, "<"))
            {
                HairDown(position2);
            }

            if (colonist.Gender == 1)
            {
                GUI.Label(position2, Language.FindText(LoadLanguage.language, MaleHairList[hairindex].Label));
            }
            else if (colonist.Gender == 2)
            {
                GUI.Label(position2, Language.FindText(LoadLanguage.language, FemaleHairList[hairindex].Label));
            }

            position = new Rect(140f, 210f, 24f, 24f);
            if (Widgets.TextButton(position, ">"))
            {
                HairUp(position2);
            }

            common.CreateColorSelector(ref hairColor, 210f, 190f);

            Clothing l      = null;
            Clothing l2     = null;
            Color    color  = Color.gray;
            Color    color2 = Color.gray;

            foreach (Clothing clothing in colonist.Clothing)
            {
                if (clothing.Layer.ToString() == "OnSkin")
                {
                    l     = clothing;
                    color = clothing.Color;
                }
                else
                {
                    if (clothing.Layer.ToString() == "Shell")
                    {
                        l2     = clothing;
                        color2 = clothing.Color;
                    }
                }
            }

            position = new Rect(320f, 50f, 240f, 280f);
            GUI.Box(position, "");
            common.CreatePawnPreview(colonist, 390f, 120f, colonist.BodyType.ToString(), thisFace, l, l2, thisHair.GraphicPath, colonist.SkinColor, color, color2, hairColor);

            GenFont.SetFontMedium();
            GUI.color = Color.white;
            if (Widgets.TextButton(new Rect(inRect.width / 2f + 20f, inRect.height - 35f, inRect.width / 2f - 20f, 35f), "Confirm".Translate()))
            {
                colonist.HairColor       = hairColor;
                colonist.HairDef         = thisHair;
                colonist.HeadGraphicPath = thisFace;
                base.Close();
            }
            if (Widgets.TextButton(new Rect(0f, inRect.height - 35f, inRect.width / 2f - 20f, 35f), "Back".Translate()))
            {
                base.Close();
            }
        }
Esempio n. 7
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        protected override void FillWindow(Rect inRect)
        {
            GenFont.SetFontMedium();
            GUI.contentColor = Color.white;
            Rect     position = new Rect(0f, 2f, 520f, 20f);
            GUIStyle gUIStyle = new GUIStyle();

            gUIStyle.alignment          = TextAnchor.MiddleCenter;
            gUIStyle.onNormal.textColor = Color.yellow;
            gUIStyle.normal.textColor   = Color.yellow;
            GUI.Label(position, Language.FindText(LoadLanguage.language, "Change Skin"), gUIStyle);

            //Body
            GenFont.SetFontTiny();
            position = new Rect(0f, 50f, 200f, 20f);
            GUI.Label(position, Language.FindText(LoadLanguage.language, "Body Shape"));

            Rect position2 = new Rect(30f, 70f, 100f, 24f);

            position = new Rect(0f, 70f, 24f, 24f);
            if (Widgets.TextButton(position, "<"))
            {
                BodyDown(position2);
            }
            GUI.Label(position2, Language.FindText(LoadLanguage.language, BodyList[bodyindex].ToString()));
            position = new Rect(140f, 70f, 24f, 24f);
            if (Widgets.TextButton(position, ">"))
            {
                BodyUp(position2);
            }

            //Skin
            GenFont.SetFontTiny();
            position = new Rect(0f, 190f, 200f, 20f);
            GUI.Label(position, Language.FindText(LoadLanguage.language, "Skin Color"));

            position2 = new Rect(30f, 210f, 100f, 24f);
            position  = new Rect(0f, 210f, 24f, 24f);
            if (Widgets.TextButton(position, "<"))
            {
                SkinDown(position2);
            }
            GUI.Label(position2, Language.FindText(LoadLanguage.language, SkinList[skinindex].ToString()));
            position = new Rect(140f, 210f, 24f, 24f);
            if (Widgets.TextButton(position, ">"))
            {
                SkinUp(position2);
            }

            Clothing l      = null;
            Clothing l2     = null;
            Color    color  = Color.gray;
            Color    color2 = Color.gray;

            foreach (Clothing clothing in colonist.Clothing)
            {
                if (clothing.Layer.ToString() == "OnSkin")
                {
                    l     = clothing;
                    color = clothing.Color;
                }
                else
                {
                    if (clothing.Layer.ToString() == "Shell")
                    {
                        l2     = clothing;
                        color2 = clothing.Color;
                    }
                }
            }

            position = new Rect(320f, 50f, 240f, 280f);
            GUI.Box(position, "");
            common.CreatePawnPreview(colonist, 390f, 120f, selectedBody, colonist.HeadGraphicPath, l, l2, colonist.HairDef.GraphicPath, skinColor, color, color2, colonist.HairColor);

            GenFont.SetFontMedium();
            GUI.color = Color.white;
            if (Widgets.TextButton(new Rect(inRect.width / 2f + 20f, inRect.height - 35f, inRect.width / 2f - 20f, 35f), "Confirm".Translate()))
            {
                colonist.SkinColor = skinColor;
                base.Close();
            }
            if (Widgets.TextButton(new Rect(0f, inRect.height - 35f, inRect.width / 2f - 20f, 35f), "Back".Translate()))
            {
                base.Close();
            }
        }