private void Awake() { _magManager = FindObjectOfType <MagnificationManager>(); _gazeMag = FindObjectOfType <GazeMagnifier>(); _dotImage = GetComponentInChildren <Image>(); _maxAlpha = _dotImage.color.a; _currentAlpha = _maxAlpha; }
private void Awake() { _magManager = FindObjectOfType <MagnificationManager>(); _gazeMagnifier = FindObjectOfType <GazeMagnifier>(); _worldGaze = FindObjectOfType <WorldGazeTracker>(); _allItems = FindObjectsOfType <HiddenItem>(); _playerCam = Camera.main; _magRectCam = _magManager.GetComponentInChildren <Camera>(); }
private void Awake() { _teleporter = FindObjectOfType <Teleporter>(); _gazeMag = FindObjectOfType <GazeMagnifier>(); _magManager = FindObjectOfType <MagnificationManager>(); _teleportMarker = FindObjectOfType <TeleportPoint>(); _markerCollider = FindObjectOfType <TeleportMarkerCollider>(); _dotImage = GetComponent <GazeDotIndicator>(); _player = Camera.main.transform; _playspace = _player.parent; }
private void Awake() { _gazeMag = GetComponent <GazeMagnifier>(); _naturalMag = GetComponent <NaturalMagnifier>(); }