Esempio n. 1
0
    private void CheckForInput(RaycastHit hitInfo)
    {
        //check for down

        if (Input.GetMouseButtonDown(0) && currentGazeObj != null)
        {
            currentSelectedObj = currentGazeObj;
            currentSelectedObj.OnPress(hitInfo);
        }

        //check for hold
        else if (Input.GetMouseButton(0) && currentSelectedObj != null)
        {
            currentSelectedObj.OnHold(hitInfo);
        }
        else if (Input.GetMouseButtonUp(0) && currentSelectedObj != null)
        {
            currentSelectedObj.OnRelease(hitInfo);
            currentSelectedObj = null;
        }
        //check for release
    }