Esempio n. 1
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        public ExecuteCommandExportObjectsToFile(IBasicActivateItems activator, IMapsDirectlyToDatabaseTable[] toExport, DirectoryInfo targetDirectoryInfo = null) : base(activator)
        {
            _toExport      = toExport;
            ShowInExplorer = true;

            _repositoryLocator = activator.RepositoryLocator;
            _toExport          = toExport;

            TargetDirectoryInfo = targetDirectoryInfo;

            _shareManager = new ShareManager(_repositoryLocator);

            if (toExport == null || !toExport.Any())
            {
                SetImpossible("No objects exist to be exported");
                return;
            }
            _gatherer = new Gatherer(_repositoryLocator);

            var incompatible = toExport.FirstOrDefault(o => !_gatherer.CanGatherDependencies(o));

            if (incompatible != null)
            {
                SetImpossible("Object " + incompatible.GetType() + " is not supported by Gatherer");
            }
        }
Esempio n. 2
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    public void PlaceObject(int index)
    {
        if (canPlaceObject)
        {
            switch (index)
            {
            case 0:
                GameObject newObject = Instantiate(objectsToPlace.ToArray()[index], placementPose.position, placementPose.rotation);
                if (gatherer != null)
                {
                    gatherer.destination = newObject;
                }
                break;

            case 1:
                if (gatherer == null)
                {
                    GameObject man = Instantiate(objectsToPlace.ToArray()[index], placementPose.position, placementPose.rotation);
                    gatherer = man.GetComponent <Gatherer>();
                }
                break;

            case 2:
                if (storage == null)
                {
                    //     storage = Instantiate(objectsToPlace.ToArray()[index], placementPose.position, placementPose.rotation);
                }
                break;

            default:
                break;
            }
        }
    }
Esempio n. 3
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        private void GetAllObjects(IActivateItems activator)
        {
            Gatherer g = new Gatherer(activator.RepositoryLocator);

            //We get these from the child provider because some objects (those below go off looking stuff up if you get them
            //and do not inject known good values first)
            foreach (var o in Activator.CoreChildProvider.AllExtractionInformations)
            {
                _allObjects.Add(o);
            }

            foreach (var o in Activator.CoreChildProvider.AllCatalogueItems)
            {
                _allObjects.Add(o);
            }

            var dxmChildProvider = Activator.CoreChildProvider as DataExportChildProvider;

            if (dxmChildProvider != null)
            {
                foreach (var o in dxmChildProvider.GetAllExtractableColumns(Activator.RepositoryLocator.DataExportRepository))
                {
                    _allObjects.Add(o);
                }
            }

            foreach (var o in g.GetAllObjectsInAllDatabases())
            {
                _allObjects.Add(o);
            }
        }
Esempio n. 4
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        public void GathererDefaultProduceTest()
        {
            Gatherer gatherer = new Gatherer(1, new List <ResourceAmount>()
            {
                new ResourceAmount("wood", 1),
                new ResourceAmount("rock", 1)
            },
                                             new List <ResourceAmount>()
            {
                new ResourceAmount("wood", 1),
                new ResourceAmount("rock", 1),
            });

            Assert.Empty(gatherer.Produce());

            gatherer.SwitchState(new WoodcutterState());

            var woods = gatherer.Produce();

            Assert.Single(woods);
            Assert.Single(woods.Where(p => p.Type == "wood"));
            Assert.Equal(1, woods.Where(p => p.Type == "wood").Single().Amount);

            gatherer.SwitchState(new MinerState());

            var rocks = gatherer.Produce();

            Assert.Single(rocks);
            Assert.Single(rocks.Where(p => p.Type == "rock"));
            Assert.Equal(1, rocks.Where(p => p.Type == "rock").Single().Amount);
        }
        public void Enter(BaseEntity entity)
        {
            Console.WriteLine("Entity is now gathering resources.");
            Gatherer gatherer = entity as Gatherer;

            gatherer.path.Set(Path.GetPathTo(GameWorld.instance.tiles.tiles[TileSystem.GetIndexOfTile(gatherer.position)], Material.IDToMaterial(gatherer.matID)));
        }
Esempio n. 6
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        public void Enter(BaseEntity entity)
        {
            Console.WriteLine("Entity is now storing resources");
            Gatherer gatherer = entity as Gatherer;

            gatherer.path.Set(Path.GetPathTo(GameWorld.instance.tiles.tiles[TileSystem.GetIndexOfTile(gatherer.position)], GameWorld.instance.tiles.tiles[GameWorld.instance.buildings[0].entrancePosition]));
        }
        internal static HashSet <SqlAlias> Gather(SqlNode node)
        {
            Gatherer g = new Gatherer();

            g.Visit(node);
            return(g.Consumed);
        }
Esempio n. 8
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        public override void AssignUnit(Unit unit)
        {
            base.AssignUnit(unit); //típus validálás
            Gatherer gatherer = unit as Gatherer;

            gatherer.SwitchState(new WoodcutterState());
        }
Esempio n. 9
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        /// <summary>
        /// Constructor for the GameWorld class
        /// </summary>
        /// <param name="width">The width of the world</param>
        /// <param name="height">The height of the world</param>
        public GameWorld(int width, int height)
        {
            instance = this;

            gameWidth  = width;
            gameHeight = height;

            // Init the time, graph, grid- and tilessystem
            time = new Time();
            materialCollection = new MaterialCollector(true);
            graph = new Graph();
            grid  = new GridSystem();
            tiles = new TileSystem();

            // Initializations for the tiles-, gridsystem and graph
            tiles.initTiles();
            grid.initGrid();

            // A temp NPC to test stuff with
            Gatherer npc = new Gatherer(new Vector2D(20, 100), // Position
                                        20,                    // Bounding Radius
                                        new Vector2D(0, 0),    // Velocity
                                        80,                    // Max Speed
                                        Vector2D.Up,           // Heading
                                        1,                     // Mass
                                        new Vector2D(15, 15),  // Scale
                                        0.05f,                 // Turnrate
                                        10,                    // Max Force
                                        15,                    // Carry Capacity
                                        Material.WOOD.id);     // MatID

            //Gatherer npc2 = new Gatherer(new Vector2D(60, 100), // Position
            //                                    20, // Bounding Radius
            //                                    new Vector2D(0, 0), // Velocity
            //                                    80, // Max Speed
            //                                    Vector2D.Left, // Heading
            //                                    1, // Mass
            //                                    new Vector2D(15, 15), // Scale
            //                                    0.05f, // Turnrate
            //                                    10, // Max Force
            //                                    15, // Carry Capacity
            //                                    2); // MatID

            StorageBuilding storage = new StorageBuilding(new Vector2D(400, 200), new Vector2D(40, 40));

            graph.initGraph();
            tiles.AddResources();

            // Setting the path for the npc to follow
            //npc.path.Set(Path.GetPathTo(tiles.tiles[TileSystem.GetIndexOfTile(npc.position)], Material.WOOD));
            //npc2.path.Set(Path.GetPathTo(tiles.tiles[TileSystem.GetIndexOfTile(npc2.position)], Material.STONE));

            // Adding the npc to the world
            entities.Add(npc);
            //entities.Add(npc2);

            storage.SetEntranceEdge();

            buildings.Add(storage);
        }
Esempio n. 10
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        // Methods
        internal static Dictionary <SqlAlias, bool> Gather(SqlNode node)
        {
            Gatherer gatherer = new Gatherer();

            gatherer.Visit(node);
            return(gatherer.Produced);
        }
Esempio n. 11
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//INTERFACE
    /// <summary>
    /// Load statistics configuration from given file.
    /// Creates gatheres writing configuration to files.
    /// </summary>
    /// <param name="statisticsFileName">Name of file to read configuration from.</param>
    public static void Load(string statisticsFileName)
    {
        string progressText = string.Format("Reading statistics gatherers from {0}.", Configuration.Files.StatisticsFile);

        ProgressLogger.Starting(progressText);
        gatherers = new List <Gatherer>();
        XmlDocument document = new XmlDocument();

        document.Load(statisticsFileName);
        XmlNode main = document[statisticsTag];

        foreach (XmlNode node in main.ChildNodes)
        {
            switch (node.Name)
            {
            case Gatherer.GathererTag:
                gatherers.Add(Gatherer.Create(node));
                break;

            default:
                throw new ArgumentException("Unknown XML node: " + node.Name);
            }
        }
        ProgressLogger.Finished(progressText);
    }
Esempio n. 12
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        public void TestIfNewGathererIsCreated()
        {
            //Arange
            User user = new User
            {
                Username = "******",
                Password = "******",
                Email    = "*****@*****.**"
            };
            Gatherer gatherer = new Gatherer
            {
                CharacterName = "Geri-Nikol",
                User          = user
            };

            //Act
            users.Add(user);
            users.SaveChanges();

            gatherers.Add(gatherer);
            gatherers.SaveChanges();

            User     uResult = users.All().First(x => x.Username.Equals("geri-nikol"));
            Gatherer result  = gatherers.All().First(x => x.UserId.Equals(uResult.Id));

            //Assert
            Assert.IsNotNull(result);
        }
Esempio n. 13
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        public void Execute(BaseEntity entity)
        {
            Gatherer gatherer = entity as Gatherer;

            if (gatherer.path.isFinished && !gatherer.noMatsLeft)
            {
                if (gatherer.CollectMaterialsFromTile(GameWorld.instance.tiles.tiles[TileSystem.GetIndexOfTile(gatherer.position)]))
                {
                    gatherer.path.Set(Path.GetPathTo(GameWorld.instance.tiles.tiles[TileSystem.GetIndexOfTile(gatherer.position)], Material.IDToMaterial(gatherer.matID)));
                }
                else
                {
                    gatherer.state.ChangeState(StoreResourcesState.instance);
                }
                if (gatherer.path.Count == 0)
                {
                    //if (!gatherer.noMatsLeft) {
                    gatherer.state.ChangeState(StoreResourcesState.instance);
                    //} else {
                    gatherer.noMatsLeft = true;
                    //GameWorld.instance.materialCollection += gatherer.inventory;
                    //gatherer.inventory.Clear();
                    //}
                }

                ResourceGatherer.instance.RedrawBackground();
            }
        }
Esempio n. 14
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        public override Unit RemoveLastUnit()
        {
            var      unit     = base.RemoveLastUnit(); //elkérni a konkrét unit-ot
            Gatherer gatherer = unit as Gatherer;

            gatherer.SwitchState(new FreeState());
            return(unit);
        }
Esempio n. 15
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 public Flee(Gatherer gatherer, NavMeshAgent navMeshAgent, EnemyDetector enemyDetector, Animator animator, ParticleSystem particleSystem)
 {
     _gatherer       = gatherer;
     _navMeshAgent   = navMeshAgent;
     _enemyDetector  = enemyDetector;
     _animator       = animator;
     _particleSystem = particleSystem;
 }
Esempio n. 16
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 public RemotePushingService(IRDMPPlatformRepositoryServiceLocator repositoryLocator, IDataLoadEventListener listener)
 {
     _repositoryLocator = repositoryLocator;
     this.listener      = listener;
     remotes            = _repositoryLocator.CatalogueRepository.GetAllObjects <RemoteRDMP>();
     _gatherer          = new Gatherer(_repositoryLocator);
     _shareManager      = new ShareManager(_repositoryLocator);
 }
Esempio n. 17
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        public override void AssignUnit(Unit unit)
        {
            base.AssignUnit(unit); //típus validálás
            Gatherer gatherer = unit as Gatherer;

            //TODO: miner upgrade!
            gatherer.SwitchState(new MinerState());
        }
 public Unit CreateUnit()
 {
     newUnit = new Gatherer(ConfigurationManager.GetInstance().GetUnitFoodConsume(typeof(Gatherer)),
                            ConfigurationManager.GetInstance().GetAllProductsForProducerUnit(typeof(Gatherer)),
                            ConfigurationManager.GetInstance().GetInitialProductsForProducerUnit(typeof(Gatherer)));
     ApplyPreviousResearchUpgrades();
     return(newUnit);
 }
Esempio n. 19
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 private void SendResource(Gatherer g)
 {
     if (content > 0)
     {
         g.ReceiveResource(material);
         content--;
     }
 }
Esempio n. 20
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    void GathererBoosts(Gatherer gatherer)
    {
        gatherer.woodGatherTime  = gatherer.woodGatherTime + gatherTimeWood;
        gatherer.stoneGatherTime = gatherer.stoneGatherTime + gatherTimeStone;
        gatherer.metalGatherTime = gatherer.metalGatherTime + gatherTimeMetal;
        gatherer.grainGatherTime = gatherer.grainGatherTime + gatherTimeGrain;
        gatherer.genGatherTime   = gatherer.genGatherTime + gatherTimeGen;

        gatherer.gatherAmmount = gatherer.gatherAmmount + gatherAmntGen;
    }
Esempio n. 21
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        public void Execute(BaseEntity entity)
        {
            Gatherer gatherer = entity as Gatherer;

            if (gatherer.position.Distance(gatherer.path.end) < 1)
            {
                GameWorld.instance.materialCollection += gatherer.inventory;
                gatherer.inventory.Clear();
                gatherer.state.ChangeState(GatherResourceState.instance);
            }
        }
Esempio n. 22
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        public void TestPlugin_OrphanImport_Sharing()
        {
            //Setup the load module we want to test (with plugin parent)
            var fi = new FileInfo(Path.Combine(TestContext.CurrentContext.TestDirectory, "Blah2." + PackPluginRunner.PluginPackageSuffix));

            File.WriteAllBytes(fi.FullName, new byte[] { 0x1, 0x2 });

            var fi2 = new FileInfo(Path.Combine(TestContext.CurrentContext.TestDirectory, "Blah2." + PackPluginRunner.PluginPackageSuffix));

            File.WriteAllBytes(fi2.FullName, new byte[] { 0x1, 0x2 });

            var fi3 = new FileInfo(Path.Combine(TestContext.CurrentContext.TestDirectory, "Blah3." + PackPluginRunner.PluginPackageSuffix));

            File.WriteAllBytes(fi3.FullName, new byte[] { 0x3, 0x4 });

            Core.Curation.Data.Plugin p = new Core.Curation.Data.Plugin(Repository, fi, new Version(1, 1, 1), new Version(1, 1, 1, 1));
            var lma  = new LoadModuleAssembly(Repository, fi2, p);
            var lma2 = new LoadModuleAssembly(Repository, fi3, p);

            //gather dependencies of the plugin (plugin[0] + lma[1])
            Gatherer     g    = new Gatherer(RepositoryLocator);
            ShareManager sm   = new ShareManager(RepositoryLocator);
            var          list = g.GatherDependencies(p).ToShareDefinitionWithChildren(sm);

            //Delete export definitions
            foreach (var e in Repository.GetAllObjects <ObjectExport>())
            {
                e.DeleteInDatabase();
            }

            //and delete pluing (CASCADE deletes lma too)
            p.DeleteInDatabase();

            //import them
            var created = sm.ImportSharedObject(list).ToArray();

            //There should be 3
            Assert.AreEqual(3, created.Count());

            Assert.AreEqual(3, Repository.GetAllObjects <ObjectImport>().Count());

            lma2 = (LoadModuleAssembly)created[2];

            //now delete lma2 only
            lma2.DeleteInDatabase();

            Assert.AreEqual(2, Repository.GetAllObjects <ObjectImport>().Count());

            //import them
            var created2 = sm.ImportSharedObject(list);

            //There should still be 3
            Assert.AreEqual(3, created2.Count());
        }
Esempio n. 23
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    public override void ReceiveInput(Gatherer g, Button b)
    {
        switch (b)
        {
        case Button.A:
            if (material == Resource.Stahl)
            {
                SendResource(g);
            }
            else
            {
                GathererUI.Instance.SendTextMessage(g.team, "Falsches Werkzeug");
            }
            break;

        case Button.B:
            if (material == Resource.Sand)
            {
                SendResource(g);
            }
            else
            {
                GathererUI.Instance.SendTextMessage(g.team, "Falsches Werkzeug");
            }
            break;

        case Button.X:
            if (material == Resource.Wasser)
            {
                SendResource(g);
            }
            else
            {
                GathererUI.Instance.SendTextMessage(g.team, "Falsches Werkzeug");
            }
            break;

        case Button.Y:
            if (material == Resource.Holz)
            {
                SendResource(g);
            }
            else
            {
                GathererUI.Instance.SendTextMessage(g.team, "Falsches Werkzeug");
            }
            break;

        default:
            break;
        }
    }
Esempio n. 24
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        public void GatherAndShare_ExtractionFilter_Test()
        {
            //Setup some objects under Catalogue
            var cata = new Catalogue(CatalogueRepository, "Cata");

            cata.Periodicity = Catalogue.CataloguePeriodicity.BiMonthly;
            cata.SaveToDatabase();

            var catalogueItem1 = new CatalogueItem(CatalogueRepository, cata, "Ci1");

            var tableInfo = new TableInfo(CatalogueRepository, "Myt");
            var colInfo   = new ColumnInfo(CatalogueRepository, "[Mt].[C1]", "varchar(10)", tableInfo);

            catalogueItem1.ColumnInfo_ID = colInfo.ID;
            catalogueItem1.SaveToDatabase();

            //Setup a Filter under this extractable column (the filter is what we will share)
            var ei = new ExtractionInformation(CatalogueRepository, catalogueItem1, colInfo, "UPPER(C1) as Fish");

            var filter = new ExtractionFilter(CatalogueRepository, "My Filter", ei);

            filter.Description = "amagad";
            filter.WhereSQL    = "UPPER(C1) = @a";

            //Give the filter a parameter @a just to make things interesting
            var declaration = filter.GetQuerySyntaxHelper().GetParameterDeclaration("@a", new DatabaseTypeRequest(typeof(string), 1));
            var param       = filter.GetFilterFactory().CreateNewParameter(filter, declaration);

            //Also create a 'known good value' set i.e. recommended value for the parameter to achive some goal (you can have multiple of these - this will not be shared)
            var set = new ExtractionFilterParameterSet(CatalogueRepository, filter, "Fife");
            var val = new ExtractionFilterParameterSetValue(CatalogueRepository, set, (ExtractionFilterParameter)param);

            val.Value = "'FISH'";

            //Gather the dependencies (this is what we are testing)
            var gatherer = new Gatherer(RepositoryLocator);

            Assert.IsTrue(gatherer.CanGatherDependencies(filter));
            var gathered = gatherer.GatherDependencies(filter);

            //gatherer should have gathered the filter and the parameter (but not the ExtractionFilterParameterSet sets)
            Assert.AreEqual(1, gathered.Children.Count);
            Assert.AreEqual(param, gathered.Children[0].Object);

            //Cleanup
            val.DeleteInDatabase();
            set.DeleteInDatabase();
            cata.DeleteInDatabase();
        }
Esempio n. 25
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        private LoadMetadata ShareToNewRepository(LoadMetadata lmd)
        {
            var gatherer = new Gatherer(RepositoryLocator);

            Assert.IsTrue(gatherer.CanGatherDependencies(lmd));
            var rootObj = gatherer.GatherDependencies(lmd);

            var sm = new ShareManager(RepositoryLocator, null);
            var shareDefinition = rootObj.ToShareDefinitionWithChildren(sm);

            var repo2 = new MemoryDataExportRepository();
            var sm2   = new ShareManager(new RepositoryProvider(repo2));

            return(sm2.ImportSharedObject(shareDefinition).OfType <LoadMetadata>().Single());
        }
Esempio n. 26
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        static void Main(string[] args)
        {
            var l = new Gatherer()
                    .From(new DirectoryInfo(Assembly.GetExecutingAssembly().Location))
                    .WithDiagnosticTiming()
                    .WithVerboseLogging()
                    .WithLogger(x => Console.WriteLine(x));
            var loadedTypes = l.LoadAll();

            Console.WriteLine("Load All");
            foreach (var type in loadedTypes)
            {
                PrintTypeInfo(type);
            }

            Console.WriteLine("Adding to Ninject container");

            var container = new StandardKernel();

            foreach (var harvest in loadedTypes)
            {
                if (harvest.SupportedInterfaces.Contains(typeof(ITypeA)))
                {
                    container.Bind <ITypeA>().To(harvest.GatheredType);
                }
                if (harvest.SupportedInterfaces.Contains(typeof(ITypeB)))
                {
                    container.Bind <ITypeB>().To(harvest.GatheredType);
                }
                if (harvest.SupportedInterfaces.Contains(typeof(ITypeC)))
                {
                    container.Bind <ITypeC>().To(harvest.GatheredType);
                }
            }

            var typeAs = container.GetAll <ITypeA>();
            var typeBs = container.GetAll <ITypeB>();
            var typeCs = container.GetAll <ITypeC>();

            Console.WriteLine($"Found {typeAs.Count()} type a");
            Console.WriteLine($"Found {typeBs.Count()} type b");
            Console.WriteLine($"Found {typeCs.Count()} type c");

            Console.ReadLine();
        }
Esempio n. 27
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 public void GetData(string requested)
 {
     if (Gatherer == null)
     {
         OnGetData(requested);
     }
     else
     {
         PropertyInfo[] properties = Gatherer.GetType().GetProperties();
         foreach (PropertyInfo property in properties)
         {
             if (property.Name == requested)
             {
                 MethodInfo get = property.GetGetMethod();
                 get.Invoke(Gatherer, new object[] { });
             }
         }
     }
 }
Esempio n. 28
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        public void GathererTest()
        {
            Gatherer gatherer = new Gatherer(1, new List <ResourceAmount>()
            {
                new ResourceAmount("wood", 1),
                new ResourceAmount("rock", 1),
                new ResourceAmount("ore", 1)
            },
                                             new List <ResourceAmount>()
            {
                new ResourceAmount("wood", 1),
                new ResourceAmount("rock", 1),
            });

            Assert.Equal(1, gatherer.FoodNeeded);
            Assert.Equal(2, gatherer.Products.Count);
            Assert.Single(gatherer.Products.Where(p => p.Type == "wood" && p.Amount == 1));
            Assert.Single(gatherer.Products.Where(p => p.Type == "rock" && p.Amount == 1));
        }
Esempio n. 29
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        public void GatherAndShare_Plugin_Test()
        {
            var f1 = new FileInfo(Path.Combine(TestContext.CurrentContext.TestDirectory, "Imaginary1" + PackPluginRunner.PluginPackageSuffix));

            File.WriteAllBytes(f1.FullName, new byte[] { 0x1, 0x2 });

            var plugin = new Core.Curation.Data.Plugin(CatalogueRepository, new FileInfo("Imaginary" + PackPluginRunner.PluginPackageSuffix), new System.Version(1, 1, 1), new System.Version(1, 1, 1));
            var lma1   = new LoadModuleAssembly(CatalogueRepository, f1, plugin);

            Assert.AreEqual(lma1.Plugin_ID, plugin.ID);

            Gatherer g = new Gatherer(RepositoryLocator);

            Assert.IsTrue(g.CanGatherDependencies(plugin));

            var gObj = g.GatherDependencies(plugin);

            //root should be the server
            Assert.AreEqual(gObj.Object, plugin);
            Assert.IsTrue(gObj.Children.Any(d => d.Object.Equals(lma1)));
        }
Esempio n. 30
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        public void Train(double learningRate, int epochs, double momentum, List <TrainingElement> inputs, double desiredError = 0)
        {
            ResetLayers();
            Errors.Clear();
            for (var i = 0; i < epochs; i++)
            {
                List <double> epochsErrors = new List <double>();
                for (var j = 0; j < inputs.Count; j++)
                {
                    var guess = ForwardPropagation(inputs[j].Input);

                    epochsErrors.Add(MeanSquaredError(guess, inputs[j].DesiredOutput));

                    //an equation for the error in the output layer, δL
                    var outputLayer       = Layers.Last();
                    var sigmoidDerivative =
                        outputLayer.ActivationFunction.CalculateDifferential(outputLayer.WeightedSum);                  //∇aC=(aL−y)
                    outputLayer.DeltaL = guess.Subtract(inputs[j].DesiredOutput).PointwiseMultiply(sigmoidDerivative);  //δL

                    //an equation for the error δl in terms of the error in the next layer, δl + 1
                    for (var k = Layers.Count - 2; k >= 0; k--)
                    {
                        Layers[k].Backpropagate(Layers[k + 1]);
                    }

                    Layers.First().UpdateLayer(inputs[j].Input, learningRate, momentum);

                    for (var k = 1; k < Layers.Count; k++)
                    {
                        Layers[k].UpdateLayer(Layers[k - 1].Activation, learningRate, momentum);
                    }
                }
                Errors.Add(epochsErrors.Sum() / inputs.Count);
                if (Errors[i] <= desiredError)
                {
                    break;
                }
                Gatherer.GatherStatistics(this);
            }
        }
 internal static HashSet<SqlAlias> Gather(SqlNode node) {
     Gatherer g = new Gatherer();
     g.Visit(node);
     return g.Produced;
 }
Esempio n. 32
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 /// <summary>
 ///     Creates a marking for the current system
 /// </summary>
 public Marking()
 {
     TheGatherer = new Gatherer();
 }