public void UpdateSettings(GasColorSettings settings)
 {
     this.settings = settings;
     if (texture == null)                               // || texture.height != settings.stripeColorSettings.stripes.Length)
     {
         texture = new Texture2D(textureResolution, 1); //settings.stripeColorSettings.stripes.Length);
     }
 }
Esempio n. 2
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    public void RegenerateColor()
    {
        GasColorSettings settings = ScriptableObject.CreateInstance("GasColorSettings") as GasColorSettings;

        settings.planetMaterial = new Material(material);
        Color colorBase = new Color(Random.Range(0f, 1f), Random.Range(0f, 1f), Random.Range(0f, 1f));
        Color ringColor = new Color(Random.Range(0f, 1f), Random.Range(0f, 1f), Random.Range(0f, 1f));

        settings.planetMaterial.SetColor("_BaseColor", colorBase);
        rings.UpdateRingColor(ringColor);
        //rings.ringMat.SetColor("_BaseColor", ringColor);
        Color    color1   = new Color(Random.Range(0f, 1f), Random.Range(0f, 1f), Random.Range(0f, 1f));
        Color    color2   = color1;
        Gradient gradient = new Gradient();

        GradientColorKey[] gradientColorKeys = new GradientColorKey[2];
        gradientColorKeys[0] = new GradientColorKey(color1, 0f);
        gradientColorKeys[1] = new GradientColorKey(color2, 1f);
        settings.planetColor = gradient;
        planet.colorSettings = settings;
    }