public void Dispose() { GarbageMan.Dispose(this.m_Materials); this.m_Materials = null; this.ValueExtractor = null; }
public void Dispose() { this.GUIs = null; this.ActiveGUIs = null; GarbageMan.Dispose(this.Cursors); this.Cursors = null; GarbageMan.Dispose(this.CursorColours); this.CursorColours = null; GarbageMan.Dispose(this.LoadedFonts); this.LoadedFonts = null; GarbageMan.Dispose(this.FontColours); this.FontColours = null; GarbageMan.Dispose(this.DyslexicModeFonts); this.DyslexicModeFonts = null; GarbageMan.Dispose(this.StandardFontSizes); this.StandardFontSizes = null; GarbageMan.Dispose(this.UISprites); this.UISprites = null; GarbageMan.Dispose(this.UISpriteColours); this.UISpriteColours = null; }
public void Dispose() { GarbageMan.Dispose(this.m_NeedsMasters); this.m_NeedsMasters = null; this.ValueExtractor = null; }
public void Dispose() { GarbageMan.Dispose(this.LiveItems); this.LiveItems = null; this.ValueExtractor = null; }
protected virtual void Dispose(bool disposing) { if (!disposing) { return; } _garbageMan.Dispose(); }
public void Dispose() { GarbageMan.Dispose(this.Skills); this.Skills = null; GarbageMan.Dispose(this.DefaultSkills); this.DefaultSkills = null; this.ValueExtractor = null; }
public void Dispose() { GarbageMan.Dispose(this.Statistics); GarbageMan.Dispose(this.DefaultStatistics); this.Statistics = null; this.DefaultStatistics = null; this.ValueExtractor = null; }
public void Dispose() { var keys = new List <string>(this.WorldTiles.Keys); foreach (string key in keys) { this.WorldTiles.RemoveAll(key); } this.WorldTiles = null; GarbageMan.Dispose(this.WorldInfoDict); this.WorldInfoDict = null; }
public void Dispose() { GarbageMan.Dispose(this.VisionTypes); this.VisionTypes = null; }
public void Dispose() { GarbageMan.Dispose(this.Worlds); this.Worlds = null; this.ValueExtractor = null; }
public void Dispose() { GarbageMan.Dispose(this.m_Entities); this.m_Entities = null; }
public void Dispose() { GarbageMan.Dispose(this.Settings); this.Settings = null; this.ValueExtractor = null; }