private void OnDestroy() { if (this.mIsOpen) { GamesirInput.Instance().OnDestory(); } }
private void OnApplicationQuit() { if (this.mIsOpen) { GamesirInput.Instance().OnQuit(); } }
public void StartSir() { if (!this.IsConnected()) { GamesirInput.Instance().AutoConnectToGCM(); } }
public void StopSir() { if (this.IsConnected()) { GamesirInput.Instance().DisConnectGCM(); } }
private void Start() { GamesirInput.Instance().SetIconLocation(IconLocation.BOTTOM_CENTER); GamesirInput.Instance().setHiddenConnectIcon(true); GamesirInput.Instance().onStart(); this.mIsOpen = true; }
public void ShowGameSirDialog() { if (this.mIsOpen) { GamesirInput.Instance().OpenConnectDialog(); } }
public float GetAxis(string axisName) { if (this.mIsOpen) { return(GamesirInput.Instance().GetAxis(axisName)); } return(0f); }
public int GetGameSirState() { if (this.mIsOpen) { return(GamesirInput.Instance().GetGameSirState()); } return(0); }
public bool GetButton(string buttonName) { return(this.mIsOpen && GamesirInput.Instance().GetButton(buttonName)); }