void PlaceGUIMarker(RaycastHit _hit)
    {
        gs.uiM.OpenMenu(1);

        markerT.position = Camera.main.WorldToScreenPoint(new Vector3(_hit.point.x, _hit.point.y + markerYOffset, _hit.point.z + markerZOffset));
        // markerT.position = new Vector3(_hit.point.x, _hit.point.y + markerYOffset, _hit.point.z + markerZOffset);
        // marker.transform.LookAt(Camera.main.transform);
        gs.setIsPaused(true);
        gs.uiM.OpenMenu(0);
    }
Esempio n. 2
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 public void SelectLocationDialogueCancel()
 {
     gsM.setIsPaused(false);
     uiM.CloseMenu(1);
     uiM.CloseMenu(0);
 }