Esempio n. 1
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    void Start()
    {
        games = GamesLoader.current;
        int nrOfGames = games.GetNumberOfGames() - 1;

        maxRight = (buttonSpacing + buttonWidth) * nrOfGames;

        rect                  = GetComponent <RectTransform>();
        targetPosition        = currentPosition;
        rect.anchoredPosition = new Vector2(currentPosition, 0f);
    }
Esempio n. 2
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    public void OnSelect(BaseEventData eventData)
    {
        games            = GamesLoader.current;
        rect             = GetComponent <RectTransform>();
        rect.localScale += new Vector3(0.5f, 0.5f, 0);

        if (games.getGameIsRunning() == true)
        {
            games.setGameIsRunning(false);
            games.reload();
        }
    }
Esempio n. 3
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    void Awake()
    {
        startLED();
        Cursor.visible = false;
        Screen.SetResolution(Screen.resolutions[Screen.resolutions.Length - 1].width,
                             Screen.resolutions[Screen.resolutions.Length - 1].height + 150, false);

        driveInserted = Directory.Exists(usbPath);
        InvokeRepeating("LookForUSBDrive", 0f, 5f);
        current = this;

        _path = Directory.GetCurrentDirectory() + "\\" + rootFolderName;

        startLEDIdle();
    }
Esempio n. 4
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        public MainWindow()
        {
            InitializeComponent();

            var games = new GamesLoader().Load().ToList();
            var pokemonSpecies = new SpeciesLoader().Load();
            var natures = new NaturesLoader().Load();
            var items = Enum.GetValues(typeof(Items));

            DataContext = new Context(new List<Pokemon>
                {
                    Pokemon.MissingNo,
                    Pokemon.MissingNo
                }, games, pokemonSpecies, natures, items.OfType<Items>());
        }