private void Awake() { i = this; playButton.ClickFunc = () => { onPlayButtonClicked?.Invoke(); }; restartButton.ClickFunc = () => { onRestartButtonClicked?.Invoke(); GameManager.i.RestartSimulation(); }; discardButton.ClickFunc = () => { onDiscardButtonClicked?.Invoke(); }; }
void Awake() { Instance = this; }
private void Awake() { instance = this; }