protected void UpdateUserAssetsInventory(int playCount)
        {
            GameWebAPI.RespDataGA_GetGachaInfo.Detail detail = this.gashaInfo.details.GetDetail(playCount);
            int value = 0;

            if (int.TryParse(detail.GetPrice(), out value))
            {
                UserInventory.CalculateNumber(this.gashaInfo.priceType.GetCostAssetsCategory(), this.gashaInfo.priceType.GetCostAssetsValue(), value);
            }
        }
 public void OnPushedOneButton()
 {
     GameWebAPI.RespDataGA_GetGachaInfo.Detail detail = this.gashaInfo.details.GetDetail(1);
     if (detail != null)
     {
         int price = 0;
         if (int.TryParse(detail.GetPrice(), out price))
         {
             this.CheckPayAssetsNumber(price, 1);
         }
     }
 }