private TaskManager() { UpdateObject tobj = new UpdateObject("TaskManager", new Method.Method_Action(Update), null); tobj.MaxTime = MaxStep; GameUpdateManager.RegUpdate(tobj); }
private void Awake() { UpdateObject tobj = new UpdateObject("UIManager", new Method.Method_Action(UIUpdate), null); tobj.MaxTime = 0; GameUpdateManager.RegUpdate(tobj); }
private StateManager() { updateObject = new UpdateObject("StateManager", new Method.Method_Action(Update), null); updateObject.MaxTime = 0; GameUpdateManager.RegUpdate(updateObject); }