Esempio n. 1
0
 public static bool Show(int level, GameUIPopupManager.PopClosedCallback cb = null, GameUIPopupManager.PopClosedCallback cb2 = null)
 {
     if (string.IsNullOrEmpty(Singleton<StringManager>.Instance.GetUnlockImage(level)))
     {
         return false;
     }
     GameUIPopupManager.GetInstance().PushState(GameUIPopupManager.eSTATE.GUIUnlockPopUp, false, null, cb2);
     GameUIPopupManager.GetInstance().GetCurrentPopup().InitPopUp(level);
     return true;
 }
Esempio n. 2
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 public void Init(Transform parent, GameUIPopupManager.PopClosedCallback callback)
 {
     this.CreateObjects();
     Transform transform = base.transform;
     transform.parent = parent;
     transform.localPosition = new Vector3(0f, 0f, -1000f);
     transform.localScale = Vector3.one;
     this.mCloseCallback = callback;
     this.ShowLevelupPanel();
     Globals.Instance.EffectSoundMgr.Play("ui/ui_014");
     this.levelBtnClose = this.levelupWinBg.transform.FindChild("closeBtn").gameObject;
     UIEventListener expr_86 = UIEventListener.Get(this.levelBtnClose);
     expr_86.onClick = (UIEventListener.VoidDelegate)Delegate.Combine(expr_86.onClick, new UIEventListener.VoidDelegate(this.OnLevelBtnCloseClick));
     UIEventListener expr_C6 = UIEventListener.Get(this.levelupBg.transform.FindChild("resultWindow").gameObject);
     expr_C6.onClick = (UIEventListener.VoidDelegate)Delegate.Combine(expr_C6.onClick, new UIEventListener.VoidDelegate(this.OnLevelBtnCloseClick));
 }
Esempio n. 3
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 private GameUIBasePopup CreatePopup(GameUIPopupManager.eSTATE eState)
 {
     this.mStringBuilder.Remove(0, this.mStringBuilder.Length);
     this.mStringBuilder.Append("GUI/").Append(eState.ToString());
     GameObject gameObject = Res.LoadGUI(this.mStringBuilder.ToString());
     if (gameObject == null)
     {
         global::Debug.LogError(new object[]
         {
             "Res.Load GUI/MessageTip error"
         });
         return null;
     }
     GameObject gameObject2 = NGUITools.AddChild(GameUIManager.mInstance.uiCamera.gameObject, gameObject);
     if (gameObject2 == null)
     {
         global::Debug.LogError(new object[]
         {
             "AddChild error"
         });
         return null;
     }
     GameUIBasePopup gameUIBasePopup = gameObject2.GetComponent(eState.ToString()) as GameUIBasePopup;
     if (gameUIBasePopup == null)
     {
         gameUIBasePopup = (gameObject2.AddComponent(eState.ToString()) as GameUIBasePopup);
     }
     gameUIBasePopup.gameObject.SetActive(true);
     GameObject gameObject3 = Res.LoadGUI("GUI/GameUIButtonBlocker");
     if (gameObject3 == null)
     {
         global::Debug.LogError(new object[]
         {
             "Res.Load GUI/GameUIButtonBlocker error"
         });
         return null;
     }
     this.mButtonBlocker = NGUITools.AddChild(GameUIManager.mInstance.uiCamera.gameObject, gameObject3);
     UIEventListener expr_13A = UIEventListener.Get(this.mButtonBlocker);
     expr_13A.onClick = (UIEventListener.VoidDelegate)Delegate.Combine(expr_13A.onClick, new UIEventListener.VoidDelegate(this.OnButtonBlockerClick));
     this.mCurPopup = gameUIBasePopup;
     this.SetCurrentPopupPanel(5400, 400, 3000);
     return gameUIBasePopup;
 }
Esempio n. 4
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 private static void CreateInstance()
 {
     GameUIPopupManager.mInstance = new GameObject("GameUIPopupManager").AddComponent<GameUIPopupManager>();
     Tools.Assert(GameUIPopupManager.mInstance, "GameUIPopupManager cant find.");
 }
Esempio n. 5
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 public void PushState(GameUIPopupManager.eSTATE eState, bool isCloseNow = false, GameUIPopupManager.PopClosedCallback cb = null, GameUIPopupManager.PopClosedCallback cb2 = null)
 {
     this.mPushShowedCallbackEvent = cb;
     this.mPopClosedCallbackEvent2 = cb2;
     if (this.GetState() != eState)
     {
         this.mStateStack.Push(eState);
         if (eState == GameUIPopupManager.eSTATE.None)
         {
             this.SetStateNone(isCloseNow);
         }
         else
         {
             if (this.mCurPopup != null)
             {
                 this.mCurPopup.gameObject.SetActive(false);
                 UnityEngine.Object.Destroy(this.mCurPopup.gameObject);
                 this.mButtonBlocker.gameObject.SetActive(false);
                 UnityEngine.Object.Destroy(this.mButtonBlocker.gameObject);
             }
             this.CreatePopup(eState);
             this.StartAnimation();
         }
     }
 }
Esempio n. 6
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 public void PopState(bool isCloseNow = false, GameUIPopupManager.PopClosedCallback cb = null)
 {
     this.mPopClosedCallbackEvent = cb;
     if (this.mStateStack.Count <= 1)
     {
         this.SetStateNone(isCloseNow);
     }
     else
     {
         this.EndAnimation(isCloseNow);
     }
 }