public void Init(App app, GameTurnUI gameTurn, GameTurn2UI gameTurn2, TurnOptionsUI turnOptions) { this.app = app; this.gameTurn = gameTurn; this.gameTurn2 = gameTurn2; this.turnOptions = turnOptions; }
public void Init(App app, GameTurn2UI gameTurn) { this.app = app; this.gameTurn = gameTurn; coinFlip.Init(this); battleAnimations.Init(this); }
public void Init(App app, GameTurnUI gameTurn, GameTurn2UI gameTurn2) { this.app = app; move.Init(app, gameTurn, gameTurn2, this); search.Init(this); inventory.Init(this, move); playerData.Init(this); }
public void Init(App app, GameTurn2UI gameTurn2) { this.app = app; turnOptions.Init(app, this, gameTurn2); }
public void Init(GameTurn2UI gameTurn) { this.gameTurn = gameTurn; }