Esempio n. 1
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 void Start()
 {
     _fileHandler = gameHandler.GetComponent<FileHandler>();
     _gameTimeHandler = gameHandler.GetComponent<GameTimeHandler>();
     _gameMoneyHandler = gameHandler.GetComponent<GameMoneyHandler>();
     Debug.Log("KeyboardControls.Start");
 }
Esempio n. 2
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 // Start is called before the first frame update
 void Start()
 {
     _errorGui          = gameHandler.GetComponent <ErrorGui>();
     _gameTimeHandler   = gameHandler.GetComponent <GameTimeHandler>();
     _economics         = gameHandler.GetComponent <Economics>();
     _dataBaseConnector = gameHandler.GetComponent <DataBaseConnector>();
     Debug.Log("GameEventHandler.Start");
 }
Esempio n. 3
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        public MineFieldScreen(Game game)
            : base(game)
        {
            _field = new MineField(9, 9, 15, true, MinePutterDifficulty.Easy);

            _gameStateManager = new GameStateManager();
            _gameTimeHandler  = new GameTimeHandler(_gameStateManager);
            _scoreHandler     = new ScoreHandlerTextFile("scores.json");
        }
Esempio n. 4
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 void Start()
 {
     _gameTimeHandler = gameHandler.GetComponent <GameTimeHandler>();
     Debug.Log("DataBaseConnector.Start");
 }