public override void Start() { var initialQueue = new GameTaskQueue(); initialQueue.Add(new GameTaskInitService(_persistentManager)); initialQueue.Add(new GameTaskInitService(_tutorialManager)); initialQueue.CompleteEvent += OnInitialComplete; initialQueue.Start(); }
public override void Start() { var initQueue = new GameTaskQueue(); initQueue.Add(new GameTaskInitService(_localeService)); initQueue.CompleteEvent += OnInitComplete; initQueue.Start(); }