Esempio n. 1
0
 private void OnTriggerEnter(Collider other)
 {
     if (other.tag == "Player" || other.tag == "Bullet")
     {
         Player p = other.GetComponent <Player>();
         if (p && restore > 0)
         {
             p.UpdateHealth(p.HealthPoint + restore);
         }
         GSM.UpdatePoint(point);
         audio.Play();
         Destroy(gameObject, 0.05f);
     }
 }
Esempio n. 2
0
 private void Death()
 {
     GSM.UpdatePoint(GSM.point + Point);
     GSM.EnemyCount--;
     Destroy(gameObject);
 }