/// <summary> /// 打开某开关 /// </summary> public void SwitchOpen(GameSwitchType type) { SwitchCombination.Open((int)type); }
/// <summary> /// 关闭某开关 /// </summary> public void SwitchClose(GameSwitchType type) { SwitchCombination.Close((int)type); }
/// <summary> /// 游戏开关状态 /// </summary> public bool CheckState(GameSwitchType type) { return(SwitchCombination.IsOpen((int)type)); }