protected void AddLocalizedGameString(Mount mount)
 {
     GameStringWriter.AddMountName(mount.Id, mount.Name);
     GameStringWriter.AddMountSortName(mount.Id, mount.SortName);
     GameStringWriter.AddMountInfo(mount.Id, GetTooltip(mount.Description, FileOutputOptions.DescriptionType));
     GameStringWriter.AddMountSearchText(mount.Id, mount.SearchText);
 }