Esempio n. 1
0
    void Awake()
    {
        if (FindObjectsOfType <GameManager>().Length >= 2)
        {
            Destroy(this.gameObject);
            return;
        }

        DontDestroyOnLoad(gameObject);

        gameData.Initialize();
        gameState.Initialize();
        gameStorage.Initialize();
        audio.Initialize();

        // Initialize with the field for debugging purposes
        if (SceneManager.GetActiveScene().name != "_MainMenu")
        {
        }
    }