Esempio n. 1
0
        private void StartMainLoop()
        {
            GameRunning = true;

            var timer = new Stopwatch();

            timer.Start();

            var lastTime = (float)timer.Elapsed.TotalSeconds;

            while (GameRunning)
            {
                var gameTime    = (float)timer.Elapsed.TotalSeconds;
                var elapsedTime = gameTime - lastTime;
                lastTime = gameTime;
                Application.DoEvents();

                if (!Paused)
                {
                    if (!timer.IsRunning)
                    {
                        timer.Start();
                    }

                    if (GameStatesManager.CurrentGameState != null)
                    {
                        GameStatesManager.CurrentGameState.Update(elapsedTime);
                    }
                }
                else
                {
                    timer.Stop();
                }

                Refresh();
            }

            timer.Stop();
            GameStatesManager.FinalizeManager();
        }
Esempio n. 2
0
 protected override void OnFormClosing(FormClosingEventArgs e)
 {
     GameRunning = false;
     GameStatesManager.FinalizeManager();
     base.OnFormClosing(e);
 }