private void Awake() { _ddResolution = GetComponent <TMP_Dropdown>(); _ddResolution.onValueChanged.AddListener( delegate { GameSettingsSystem.OnResolutionChange(_ddResolution); } ); }
private void Awake() { Instance = this; if (PPLayer == null || PPVolume == null || Cam == null) { Debug.LogError("At least one of the required attributes is null . Change it and retry . " + "Won't initialize the game settings system .. "); } else { Debug.Log("No error occured. Will init ..."); GameSettingsSystem.Init(); } }
private void OnButtonClick() { GameSettingsSystem.SetSettings(Setting); }