//create window
    public static void Init()
    {
        GameSettingsEditor window = EditorWindow.GetWindow <GameSettingsEditor>();

        window.minSize = new Vector2(500, 200);
        window.Show();
    }
Esempio n. 2
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    //创建窗口
    public static void Init()
    {
        GameSettingsEditor window = EditorWindow.GetWindow <GameSettingsEditor>();

        window.minSize = new Vector2(350, 200);//设置界面最小值,防止缩放超过最小值后看不到内容
        window.Show();
    }