/// <summary> /// Add a round victory to a given team's score. /// </summary> /// <param name="team">The team to award a round win to.</param> public void AddRoundWin(GameSession.Alliance team) { if (team == GameSession.Alliance.NONE) return; //Red is 1, Blue is 2 if (team == GameSession.Alliance.RED) { team1stats.roundWins++; } else if (team == GameSession.Alliance.BLUE) { team2stats.roundWins++; } drawingRoundWinner = true; roundWinningTeam = team.ToString().ToLower(); }